Rust StatisticsWorking papers on every public Rust server · 32,618 players now

RustyJay | 3x | Mymini | Buildable Deep Sea

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 209.147.107.30:28015

Abstract

We describe the public Rust server RustyJay | 3x | Mymini | Buildable Deep Sea, reached at 209.147.107.30:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,680 of all servers, the top 66%. It last wiped 27d ago.

Keywords3x gather modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,680top 66%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.3 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:36fw27d ago 1 – running 0
Tue 22 Sep, 23:0836d ago 2 held half 8.8 d 1
Sat 19 Sep, 01:3740d ago 1 held half 3.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustyJay | 3x | Mymini | Buildable Deep Sea
Figure 5: The map: Procedural Map, size 4050, seed 6452317. Open on RustMaps.
Table 4: The server's published settings.
Address209.147.107.30:28015
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:36 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4050
Seed6452317

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are gather rate 3x servers [2], modded Rust population table [3], rust build and creative servers [4] and Rust wipe forecast [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average1/100
SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1EU · groups of 48+ · 5x · weekly · 2 on average0/100
[PVE]AMIGOS X5EU · groups of 10+ · 5x · biweekly · 1 on average0/100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average44/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average118/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average52/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RustyJay | 3x | Mymini | Buildable Deep Sea?

A region is not published by RustyJay | 3x | Mymini | Buildable Deep Sea. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 209.147.107.30:28015.

A.2How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it currently online?

RustyJay | 3x | Mymini | Buildable Deep Sea is currently offline, with the last sighting 2 days 7 hours ago. Its uptime over the last full days (7 days) was 3%, with 5 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on RustyJay | 3x | Mymini | Buildable Deep Sea?

Rust network protocol 2635 and build 168909 is the version that RustyJay | 3x | Mymini | Buildable Deep Sea runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on RustyJay | 3x | Mymini | Buildable Deep Sea?

With irregular wipe times, RustyJay | 3x | Mymini | Buildable Deep Sea offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 10 hours have passed since the current world was generated.

A.5What characterises wipe day on RustyJay | 3x | Mymini | Buildable Deep Sea?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 20 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.6What position does RustyJay | 3x | Mymini | Buildable Deep Sea occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustyJay | 3x | Mymini | Buildable Deep Sea at #14,680, within the top 66% of ranked servers.

A.7What is the population level of RustyJay | 3x | Mymini | Buildable Deep Sea?

At this moment RustyJay | 3x | Mymini | Buildable Deep Sea is offline, having last been seen 2 days 7 hours ago. The peak over seven days is 1, against an average of 0.

Tags, lists

A.8What is the meaning of the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?

Tags from RustyJay | 3x | Mymini | Buildable Deep Sea, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): It offers 150 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RustyJay | 3x | Mymini | Buildable Deep Sea be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustyJay | 3x | Mymini | Buildable Deep Sea: Rust servers with gather rate 3x, Modded Rust servers and Build and creative servers in Rust. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.

Settings and map

A.10What are the settings and rules that govern RustyJay | 3x | Mymini | Buildable Deep Sea?

The rate for gathering on RustyJay | 3x | Mymini | Buildable Deep Sea is 3x, according to its name. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for RustyJay | 3x | Mymini | Buildable Deep Sea?

The game generates RustyJay | 3x | Mymini | Buildable Deep Sea's procedural map at size 4,050, from seed 6452317. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What is the process for joining RustyJay | 3x | Mymini | Buildable Deep Sea?

Press F1 inside Rust to open the console and enter client.connect 209.147.107.30:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp150Max players. It offers 150 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to RustyJay's server! Deep Sea is always open, and you can build on the islands. Enter deep sea in any vehicle including minis which you can spawn with mymini command.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Gather rate 3x servers. ruststatistics.org/top-3x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.