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[US] Capybara Land | Custom NPCs

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Online · checked 11m ago · 209.159.156.50:28015

Abstract

We describe the public Rust server [US] Capybara Land | Custom NPCs, reached at 209.159.156.50:28015 and hosted in NA. At the last check it held 0 of 128 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%, and #1502 in NA. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1280% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%; #1502 in NA
Last wipe25d agomonthly schedule
Next wipe37d 1hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap18.6 daysbetween real wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 1hforce wipefw
Thu 3 Dec, 19:0035d 1hforce wipefw
Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 21:2425d ago 1 – running 0
Tue 15 Sep, 07:2344d ago 0 – 18.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Capybara Land | Custom NPCs
Figure 5: The map: Procedural Map, size 4800, seed 1342356771. Open on RustMaps.
Table 5: The server's published settings.
Address209.159.156.50:28015
RegionNA
Max players128
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 21:24 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4800
Seed1342356771

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded Rust servers listed live [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average7/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average5/90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average2/15
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average1/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [US] Capybara Land | Custom NPCs smooth?

The server fps averaged 215 over the last 48 hours, never dropping below 185. The highest number of entities it carried was 129,729, comprising buildings, deployables and all other objects. Its highest memory usage was 4,783 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of [US] Capybara Land | Custom NPCs?

In North America, according to its own listing, [US] Capybara Land | Custom NPCs appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 209.159.156.50:28015.

A.3What is the online status and reliability of [US] Capybara Land | Custom NPCs?

[US] Capybara Land | Custom NPCs is online at this time. It last restarted around 6 days 4 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for [US] Capybara Land | Custom NPCs?

[US] Capybara Land | Custom NPCs is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does [US] Capybara Land | Custom NPCs wipe?

The only wipe for [US] Capybara Land | Custom NPCs is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 25 days 19 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.6How would you describe wipe day on [US] Capybara Land | Custom NPCs?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 2 hours after the latest wipe.

Player count

A.7What is the rank of [US] Capybara Land | Custom NPCs among Rust servers?

On player hours over seven days [US] Capybara Land | Custom NPCs is #15,327, within the top 69% of all ranked servers; within North America it is #1,502.

A.8At what level does [US] Capybara Land | Custom NPCs operate in terms of players?

The current population of [US] Capybara Land | Custom NPCs is 0, drawn from 128 slots. The seven-day average for this server is 0 players.

Tags and filters

A.9How should the tags on [US] Capybara Land | Custom NPCs be interpreted?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp128 (Max players): The slot count is 128; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America, which [US] Capybara Land | Custom NPCs publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [US] Capybara Land | Custom NPCs be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Capybara Land | Custom NPCs fits. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does [US] Capybara Land | Custom NPCs operate?

No gather rate appears in the name of [US] Capybara Land | Custom NPCs. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for [US] Capybara Land | Custom NPCs?

The game generates [US] Capybara Land | Custom NPCs's procedural map at size 4,800, from seed 1342356771. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining [US] Capybara Land | Custom NPCs?

Enter client.connect 209.159.156.50:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://www.qcgames.org/fr/accueil/.

Appendix BServer tags

What each of the server's tags means. Published as mp128,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp128Max players. The slot count is 128.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to Capybara Land! Rules/Features: → BP Wipes Monthly → Max Group Size 4 → Half Upkeep → PVP at all monuments, raids, debris field, and airdrops → Custom NPCs roaming → Raidable Bases

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.