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Chris Rust Server | ScalaCube

Rust Statistics

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Online · checked 9m ago · 209.192.185.201:2065

Abstract

We describe the public Rust server Chris Rust Server | ScalaCube, reached at 209.192.185.201:2065. At the last check it held 0 of 150 places, against a seven-day mean of 01. It ranks #15,414 of all servers, the top 69%. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,414top 69%
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0020:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608002:0011:0020:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap21.3 daysbetween real wipes
Wipe-day peak0players, last three wipes
Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 18:3918d ago 1 – running 0
Fri 18 Sep, 12:3239d ago 0 – 21.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Chris Rust Server | ScalaCube
Figure 5: The map: Procedural Map, size 4250, seed 8471923. Open on RustMaps.
Table 4: The server's published settings.
Address209.192.185.201:2065
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 18:39 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed8471923

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average27/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average35/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Chris Rust Server | ScalaCube smooth?

Over the past 48 hours, it ran at an average of 65 server fps, with a low of 33. Buildings, deployables and all other world objects counted together reached a maximum of 107,455 entities. Its highest memory usage was 9,997 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Chris Rust Server | ScalaCube based?

A region is not published by Chris Rust Server | ScalaCube. Rust Statistics does not look up the machine's location; it shows where the server says it is. 209.192.185.201:2065 is its address.

A.3How reliable is Chris Rust Server | ScalaCube, and is it currently online?

At the present moment, Chris Rust Server | ScalaCube is online. Based on the uptime it reports, the last restart occurred about 18 days 5 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Chris Rust Server | ScalaCube?

The version of Rust on Chris Rust Server | ScalaCube is network protocol 2634 and build 167398, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does Chris Rust Server | ScalaCube wipe?

There are not yet enough recorded wipes for Chris Rust Server | ScalaCube to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 18 days 7 hours have passed since the current world was generated.

A.6What characterises wipe day on Chris Rust Server | ScalaCube?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What position does Chris Rust Server | ScalaCube occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Chris Rust Server | ScalaCube at #15,414, within the top 69% of ranked servers.

A.8What is the population level of Chris Rust Server | ScalaCube?

The current population of Chris Rust Server | ScalaCube is 0, drawn from 150 slots. The seven-day average for this server is 0 players.

Tags and filters

A.9What is the meaning of the tags on Chris Rust Server | ScalaCube?

Tags from Chris Rust Server | ScalaCube, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Chris Rust Server | ScalaCube be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Chris Rust Server | ScalaCube: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Chris Rust Server | ScalaCube operate?

Its name carries no gather rate for Chris Rust Server | ScalaCube. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12On which map does Chris Rust Server | ScalaCube take place?

Size 4,250 and seed 8471923 define the procedural, game-generated map on Chris Rust Server | ScalaCube. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to Chris Rust Server | ScalaCube?

Enter client.connect 209.192.185.201:2065 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp150Max players. The slot count is 150.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. The game build is 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.