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My Rust Server | ScalaCube

Rust Statistics

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Offline · checked 1d ago · 209.192.185.201:2115

Abstract

We describe the public Rust server My Rust Server | ScalaCube, reached at 209.192.185.201:2115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 69%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0023:0003:0008:0012:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510019:0023:0003:0008:0012:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of My Rust Server | ScalaCube
Figure 4: The map: Procedural Map, size 4000, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address209.192.185.201:2115
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 17:16 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size4000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does My Rust Server | ScalaCube perform well?

Over the past 48 hours, it ran at an average of 79 server fps, with a low of 62. Buildings, deployables and all other world objects counted together reached a maximum of 91,045 entities. The peak memory usage was 5,584 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is My Rust Server | ScalaCube based?

A region is not published by My Rust Server | ScalaCube. Rust Statistics does not look up the machine's location; it shows where the server says it is. 209.192.185.201:2115 is its address.

A.3How reliable is My Rust Server | ScalaCube, and is it currently online?

Right now, My Rust Server | ScalaCube is offline, and the last time it was seen was 25 hours ago. It last restarted around 16 days 22 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 96%, with 161 of 168 hours online. Its first appearance in Rust Statistics's records is 10 October 2026.

A.4What version of Rust is run on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is running Rust network protocol 2634 and build 167398 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does My Rust Server | ScalaCube follow for wipes?

The record of My Rust Server | ScalaCube's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 18 days have passed since the current world was generated.

Population

A.6What is the rank of My Rust Server | ScalaCube among Rust servers?

The seven-day player-hours ranking puts My Rust Server | ScalaCube at #15,426, within the top 69% of ranked servers.

A.7At what level does My Rust Server | ScalaCube operate in terms of players?

My Rust Server | ScalaCube is not online now; 25 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on My Rust Server | ScalaCube?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which My Rust Server | ScalaCube publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My Rust Server | ScalaCube be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Rust Server | ScalaCube: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does My Rust Server | ScalaCube take place?

Size 4,000 and seed 12345 define the procedural, game-generated map on My Rust Server | ScalaCube. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join My Rust Server | ScalaCube?

Enter client.connect 209.192.185.201:2115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp150Max players. The slot count is 150.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. The game build is 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.