NERV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 209.192.255.195:28015
Abstract
We describe the public Rust server NERV, reached at 209.192.255.195:28015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,351 of all servers, the top 69%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 209.192.255.195:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 17:33 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1075646401 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 152 on average | 41/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 19/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does NERV run?
The server fps averaged 116 over the last 48 hours, never dropping below 93. Its entity count reached a maximum of 114,670, including buildings, deployables and all other world objects. Memory use peaked at 5,242 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of NERV?
There is no region published for NERV. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 209.192.255.195:28015.
A.3What is the online status and reliability of NERV?
NERV is online at this time. The uptime it reports indicates a restart about 2 days 5 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 19 October 2026 by Rust Statistics.
A.4What is the Rust version for NERV?
NERV is running Rust network protocol 2635 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does NERV follow for wipes?
Too few wipes by NERV have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 12 hours ago.
Player count
A.6What is the rank of NERV among Rust servers?
Ranked by player hours across seven days, NERV holds #15,351, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on NERV?
On NERV, 0 of the 10 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8What do the tags associated with NERV signify?
Tags from NERV, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can NERV be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that NERV fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern NERV?
No gather rate appears in the name of NERV. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11On which map does NERV take place?
Generated by the game from seed 1075646401, the procedural map on NERV measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What steps are required to join NERV?
Enter client.connect 209.192.255.195:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.