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Clan AFK: Rust & Ruin

Rust Statistics

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Online · checked 9m ago · 209.192.255.27:21495

Abstract

We describe the public Rust server Clan AFK: Rust & Ruin, reached at 209.192.255.27:21495. At the last check it held 0 of 125 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123415:0000:0009:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040015:0000:0009:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Clan AFK: Rust & Ruin
Figure 4: The map: Procedural Map, size 2000, seed 484554513. Open on RustMaps.
Table 3: The server's published settings.
Address209.192.255.27:21495
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 18:53 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size2000
Seed484554513

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average194/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Clan AFK: Rust & Ruin smooth?

Over the past 48 hours, it ran at an average of 236 server fps, with a low of 227. Buildings, deployables and all other world objects counted together reached a maximum of 16,460 entities. Memory use peaked at 6,217 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Clan AFK: Rust & Ruin based?

No region is published by Clan AFK: Rust & Ruin. Rust Statistics does not look up the machine's location; it shows where the server says it is. 209.192.255.27:21495 is its address.

A.3What is the online status and reliability of Clan AFK: Rust & Ruin?

Clan AFK: Rust & Ruin is online at this time. Based on the uptime it reports, the last restart occurred about 29 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 15 October 2026 by Rust Statistics.

A.4What is the Rust version for Clan AFK: Rust & Ruin?

Rust network protocol 2635 and build 168909 is the version that Clan AFK: Rust & Ruin runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does Clan AFK: Rust & Ruin wipe?

The record of Clan AFK: Rust & Ruin's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 20 days 19 hours have passed since the current world was generated.

Player count

A.6What is the rank of Clan AFK: Rust & Ruin among Rust servers?

Ranked by player hours across seven days, Clan AFK: Rust & Ruin holds #15,335, in the top 69% of all ranked servers.

A.7At what level does Clan AFK: Rust & Ruin operate in terms of players?

At this moment 0 players are on Clan AFK: Rust & Ruin, which has 125 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.8What do the tags associated with Clan AFK: Rust & Ruin signify?

Tags from Clan AFK: Rust & Ruin, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp125 (Max players): It offers 125 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Clan AFK: Rust & Ruin be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Clan AFK: Rust & Ruin: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Clan AFK: Rust & Ruin operate?

No gather rate appears in the name of Clan AFK: Rust & Ruin. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Clan AFK: Rust & Ruin?

Generated by the game from seed 484554513, the procedural map on Clan AFK: Rust & Ruin measures 2,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What steps are required to join Clan AFK: Rust & Ruin?

Press F1 inside Rust to open the console and enter client.connect 209.192.255.27:21495. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://www.clanafk.com.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp125Max players. It offers 125 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.