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TRU Rust | Tactical Recon Unit | PvE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 209.203.23.103:28015

Abstract

We describe the public Rust server TRU Rust | Tactical Recon Unit | PvE, reached at 209.203.23.103:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,330 of all servers, the top 69%. It last wiped 67d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/320% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,330top 69%
Last wipe67d agomonthly schedule
Next wipe37d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address209.203.23.103:28015
Region–
Max players32
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Aug 2026, 22:14 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], pve servers by play style [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average62/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average50/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average36/200
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average24/200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average34/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average30/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is TRU Rust | Tactical Recon Unit | PvE based?

There is no region published for TRU Rust | Tactical Recon Unit | PvE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 209.203.23.103:28015.

A.2What is the reliability of TRU Rust | Tactical Recon Unit | PvE, and is it online?

At the present moment, TRU Rust | Tactical Recon Unit | PvE is offline; it was last seen 8 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 16 October 2026 by Rust Statistics.

A.3What version of Rust is run on TRU Rust | Tactical Recon Unit | PvE?

TRU Rust | Tactical Recon Unit | PvE is running Rust network protocol 2632 and build 160450 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does TRU Rust | Tactical Recon Unit | PvE wipe?

The estimate of TRU Rust | Tactical Recon Unit | PvE's next wipe comes from the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 67 days ago. A monthly wipe schedule is stated in the server's tags.

Player count

A.5What position does TRU Rust | Tactical Recon Unit | PvE occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TRU Rust | Tactical Recon Unit | PvE holds #15,330, in the top 69% of all ranked servers.

A.6What is the population level of TRU Rust | Tactical Recon Unit | PvE?

At this moment TRU Rust | Tactical Recon Unit | PvE is offline, having last been seen 8 days 23 hours ago.

Tags, lists

A.7What is the meaning of the tags on TRU Rust | Tactical Recon Unit | PvE?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp32 (Max players): It offers 32 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160450 (Build): Build 160450 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which TRU Rust | Tactical Recon Unit | PvE publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TRU Rust | Tactical Recon Unit | PvE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TRU Rust | Tactical Recon Unit | PvE fits are: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Under what rules and settings does TRU Rust | Tactical Recon Unit | PvE operate?

The name of TRU Rust | Tactical Recon Unit | PvE states no gather rate. The group cap is 8 players, which is the default in the game. pve is the game mode here; players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.10What is the map for TRU Rust | Tactical Recon Unit | PvE?

The game generates the map on TRU Rust | Tactical Recon Unit | PvE; that format is procedural.

Connection

A.11What is the process for joining TRU Rust | Tactical Recon Unit | PvE?

Press F1 inside Rust to open the console and enter client.connect 209.203.23.103:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp32Max players. It offers 32 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs160450Build. Build 160450 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.