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TRU Rust | Tactical Recon Unit | PvE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 209.203.23.233:28015

Abstract

We describe the public Rust server TRU Rust | Tactical Recon Unit | PvE, reached at 209.203.23.233:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,446 of all servers. It last wiped 66d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/320% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,446no region published
Last wipe66d agomonthly schedule
Next wipe38d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address209.203.23.233:28015
Region–
Max players32
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Aug 2026, 22:14 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], live pve population [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average30/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average29/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average22/200
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average36/200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average39/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average13/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is TRU Rust | Tactical Recon Unit | PvE based?

There is no region published for TRU Rust | Tactical Recon Unit | PvE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 209.203.23.233:28015.

A.2What is the reliability of TRU Rust | Tactical Recon Unit | PvE, and is it online?

At the present moment, TRU Rust | Tactical Recon Unit | PvE is offline; it was last seen 39 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 15 September 2026.

A.3What version of Rust is run on TRU Rust | Tactical Recon Unit | PvE?

Rust network protocol 2632 and build 160450 is the version that TRU Rust | Tactical Recon Unit | PvE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does TRU Rust | Tactical Recon Unit | PvE follow for wipes?

An estimate derived from the force wipe gives the next wipe for TRU Rust | Tactical Recon Unit | PvE. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 66 days 14 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Population

A.5What position does TRU Rust | Tactical Recon Unit | PvE occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts TRU Rust | Tactical Recon Unit | PvE at #15,446, within the top – of ranked servers.

A.6How would you characterise the player activity on TRU Rust | Tactical Recon Unit | PvE?

TRU Rust | Tactical Recon Unit | PvE is not online now; 39 days 12 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on TRU Rust | Tactical Recon Unit | PvE be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp32 (Max players): The slot count is 32; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs160450 (Build): The game build is 160450; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which TRU Rust | Tactical Recon Unit | PvE publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TRU Rust | Tactical Recon Unit | PvE be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that TRU Rust | Tactical Recon Unit | PvE fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Under what rules and settings does TRU Rust | Tactical Recon Unit | PvE operate?

No gather rate appears in the name of TRU Rust | Tactical Recon Unit | PvE. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on TRU Rust | Tactical Recon Unit | PvE?

A procedural map, generated by the game, is what TRU Rust | Tactical Recon Unit | PvE runs.

How to join

A.11What is the process for joining TRU Rust | Tactical Recon Unit | PvE?

Press F1 inside Rust to open the console and enter client.connect 209.203.23.233:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp32Max players. The slot count is 32.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs160450Build. The game build is 160450.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.