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KILLING ME RUST

Rust Statistics

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Online · checked 6m ago · 210.131.209.245:28015

Abstract

We describe the public Rust server KILLING ME RUST, reached at 210.131.209.245:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,541 of all servers, the top 38%. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#8,541top 38%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0001:0009:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 38% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.3 daysbetween real wipes
Wipe-day peak8players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 6 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 18:3922d ago 8 – running 6
Fri 2 Oct, 11:0826d ago 9 held half 4.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of KILLING ME RUST
Figure 5: The map: Procedural Map, size 4600, seed 6673174. Open on RustMaps.
Table 4: The server's published settings.
Address210.131.209.245:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 23:45 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4600
Seed6673174

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average52/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average70/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average20/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of KILLING ME RUST smooth?

Over the past 48 hours, it ran at an average of 118 server fps, with a low of 82. Buildings, deployables and all other world objects counted together reached a maximum of 122,783 entities. The peak memory usage was 3,432 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of KILLING ME RUST?

No region is published by KILLING ME RUST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 210.131.209.245:28015.

A.3What is the reliability of KILLING ME RUST, and is it online?

KILLING ME RUST is currently online. Based on the uptime it reports, the last restart occurred about 5 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on KILLING ME RUST?

Rust network protocol 2635 and build 168909 is the version that KILLING ME RUST runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does KILLING ME RUST follow for wipes?

There are not yet enough recorded wipes for KILLING ME RUST to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 5 days 6 hours have passed since the current world was generated.

A.6How would you describe wipe day on KILLING ME RUST?

Across its recent wipes, the average peak population was 8 players. The crowd reached its maximum 45 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.7What is the rank of KILLING ME RUST among Rust servers?

Ranked by player hours across seven days, KILLING ME RUST holds #8,541, in the top 38% of all ranked servers.

A.8What is the population level of KILLING ME RUST?

At this moment 0 players are on KILLING ME RUST, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 08:00 UTC, with an average of 0 players.

Tags and filters

A.9How should the tags on KILLING ME RUST be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which KILLING ME RUST publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can KILLING ME RUST be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that KILLING ME RUST fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Under what rules and settings does KILLING ME RUST operate?

The name of KILLING ME RUST states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for KILLING ME RUST?

Generated by the game from seed 6673174, the procedural map on KILLING ME RUST measures 4,600. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join KILLING ME RUST?

Press F1 inside Rust to open the console and enter client.connect 210.131.209.245:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.