MonkeyCode Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 39d ago · 212.107.28.50:28015
Abstract
We describe the public Rust server MonkeyCode Test Server, reached at 212.107.28.50:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,481 of all servers. It last wiped 55d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.107.28.50:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 01:16 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 114/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 195/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 75/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 221/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does MonkeyCode Test Server have?
A region is not published by MonkeyCode Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 212.107.28.50:28015 is its address.
A.2What is the online status and reliability of MonkeyCode Test Server?
Right now, MonkeyCode Test Server is offline, and the last time it was seen was 39 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 20 September 2026 by Rust Statistics.
A.3What version of Rust is run on MonkeyCode Test Server?
Rust network protocol 2633 and build 162929 is the version that MonkeyCode Test Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does MonkeyCode Test Server wipe?
There are not yet enough recorded wipes for MonkeyCode Test Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 55 days 17 hours have passed since the current world was generated.
Player count
A.5How does MonkeyCode Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts MonkeyCode Test Server at #15,481, within the top – of ranked servers.
A.6How would you characterise the player activity on MonkeyCode Test Server?
The last recorded sighting of MonkeyCode Test Server was 39 days 9 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on MonkeyCode Test Server?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which MonkeyCode Test Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can MonkeyCode Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that MonkeyCode Test Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does MonkeyCode Test Server operate?
Its name carries no gather rate for MonkeyCode Test Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for MonkeyCode Test Server?
The game generates the map on MonkeyCode Test Server; that format is procedural.
Connection
A.11What is the process for joining MonkeyCode Test Server?
Enter client.connect 212.107.28.50:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs162929 | Build. The game build is 162929. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.