BastionDEV [RELEASE]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 212.112.119.248:28015
Abstract
We describe the public Rust server BastionDEV [RELEASE], reached at 212.112.119.248:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,222 of all servers, the top 64%. It last wiped 28d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.112.119.248:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 08:52 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 162/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 74/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is BastionDEV [RELEASE] based?
There is no region published for BastionDEV [RELEASE]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 212.112.119.248:28015 is its address.
A.2How reliable is BastionDEV [RELEASE], and is it currently online?
Right now, BastionDEV [RELEASE] is offline, and the last time it was seen was 28 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 1 October 2026.
A.3What version of Rust is run on BastionDEV [RELEASE]?
Rust network protocol 2634 and build 166462 is the version that BastionDEV [RELEASE] runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does BastionDEV [RELEASE] follow for wipes?
The record of BastionDEV [RELEASE]'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 28 days 3 hours ago.
Population
A.5What position does BastionDEV [RELEASE] occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts BastionDEV [RELEASE] at #15,222, within the top 64% of ranked servers.
A.6What is the population level of BastionDEV [RELEASE]?
At this moment BastionDEV [RELEASE] is offline, having last been seen 28 days 2 hours ago.
Tags and filters
A.7How should the tags on BastionDEV [RELEASE] be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166462 (Build): This server runs game build 166462; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags BastionDEV [RELEASE] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can BastionDEV [RELEASE] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that BastionDEV [RELEASE] fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does BastionDEV [RELEASE] operate?
Its name carries no gather rate for BastionDEV [RELEASE]. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.10What is the map for BastionDEV [RELEASE]?
A procedural map, generated by the game, is what BastionDEV [RELEASE] runs.
Connection
A.11What is the process for joining BastionDEV [RELEASE]?
Enter client.connect 212.112.119.248:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166462 | Build. This server runs game build 166462. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.