SunFlower PvE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 212.22.93.162:28014
Abstract
We describe the public Rust server SunFlower PvE, reached at 212.22.93.162:28014. It is offline at the last check, against a seven-day mean of 01. It ranks #15,901 of all servers, the top 71%. It last wiped 38d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 18:23 UTC, weekly: 7 days after its last wipe.
Keywordsweekly wipes vanilla modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Monday 2 November, 18:23 UTC, in 3d 15h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.22.93.162:28014 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 21 Sep 2026, 18:23 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust pve servers [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average | 7/100 |
| #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average | 3/200 |
| [SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 7 on average | 2/50 |
| RustMode PvE | 10/29 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average | 12/50 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average | 6/30 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average | 0/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does SunFlower PvE have?
No region is published by SunFlower PvE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 212.22.93.162:28014.
A.2What is the online status and reliability of SunFlower PvE?
SunFlower PvE is currently offline, with the last sighting 22 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 21 September 2026 by Rust Statistics.
A.3What version of Rust is run on SunFlower PvE?
SunFlower PvE is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does SunFlower PvE follow for wipes?
An estimate derived from weekly: 7 days after its last wipe gives the next wipe for SunFlower PvE. The server is due to wipe on Monday 2 November at 18:23 UTC. 38 days 8 hours have passed since the current world was generated. The tags state that wipes occur weekly.
Population
A.5What position does SunFlower PvE occupy in the ranking of Rust servers?
Ranked by player hours across seven days, SunFlower PvE holds #15,901, in the top 71% of all ranked servers.
A.6How would you characterise the player activity on SunFlower PvE?
At this moment SunFlower PvE is offline, having last been seen 22 days 10 hours ago.
Tags, lists
A.7What do the tags associated with SunFlower PvE signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags SunFlower PvE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can SunFlower PvE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include SunFlower PvE: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules, settings, map
A.9Which settings and rules are in force on SunFlower PvE?
No gather rate appears in the name of SunFlower PvE. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.
A.10What is the map for SunFlower PvE?
A procedural map, generated by the game, is what SunFlower PvE runs.
How to join
A.11What steps are required to join SunFlower PvE?
Enter client.connect 212.22.93.162:28014 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^w,^v,^p,gmvanilla,cs164530,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. Build 164530 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.