dust2v2.1_server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 212.22.93.48:28014
Abstract
We describe the public Rust server dust2v2.1_server, reached at 212.22.93.48:28014. At the last check it held 1 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #10,492 of all servers, the top 47%. It last wiped 8h ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 50% | else halves by day 3.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 19h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 19h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 13:3810h ago | – | – | running | 0 |
| Sat 10 Oct, 11:1118d ago | 3+1 | halved by day 3 | 18.1 d | 0 |
| Sat 3 Oct, 18:3725d ago | 5 | halved by day 4 | 6.7 d | 0 |
| Thu 1 Oct, 18:23fw27d ago | 5 | held half | 2 d | 0 |
| Sun 27 Sep, 16:3631d ago | 3 | held half | 4.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.22.93.48:28014 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 15:09 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Custom Map |
| Size | 2000 |
| Seed | 1605290779 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 52/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 6/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average | 97/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average | 56/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 5/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 61 on average | 180/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does dust2v2.1_server run?
Its average server fps over the last 48 hours was 179, with a minimum of 66. The highest number of entities it carried was 46,294, comprising buildings, deployables and all other objects. Memory use peaked at 1,572 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does dust2v2.1_server have?
There is no region published for dust2v2.1_server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 212.22.93.48:28014.
A.3What is the reliability of dust2v2.1_server, and is it online?
dust2v2.1_server is currently online. It last restarted around 2 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 20 September 2026.
A.4What is the Rust version for dust2v2.1_server?
Rust network protocol 2635 and build 168909 is the version that dust2v2.1_server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on dust2v2.1_server?
The only wipe for dust2v2.1_server is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 8 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6How would you describe wipe day on dust2v2.1_server?
Across its recent wipes, the average peak population was 4 players. A peak 5 hours after the latest wipe was accompanied by 1 players waiting in the queue. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 3.5.
Population
A.7What is the rank of dust2v2.1_server among Rust servers?
Ranked by player hours across seven days, dust2v2.1_server holds #10,492, in the top 47% of all ranked servers.
A.8How would you characterise the player activity on dust2v2.1_server?
On dust2v2.1_server, 1 of the 100 slots are occupied at present. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 2 players.
Tags and filters
A.9How should the tags on dust2v2.1_server be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which dust2v2.1_server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can dust2v2.1_server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that dust2v2.1_server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Settings and map
A.11Which settings and rules are in force on dust2v2.1_server?
The name of dust2v2.1_server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What is the map for dust2v2.1_server?
The game generates dust2v2.1_server's procedural map at size 2,000, from seed 1605290779. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
Connection
A.13What steps are required to join dust2v2.1_server?
Press F1 inside Rust to open the console and enter client.connect 212.22.93.48:28014. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.