Rust StatisticsWorking papers on every public Rust server · 38,680 players now

Rust STANDARD Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 212.22.93.50:28024

Abstract

We describe the public Rust server Rust STANDARD Server, reached at 212.22.93.50:28024. At the last check it held 0 of 50 places, against a seven-day mean of 2 and a peak of 121. It ranks #1,942 of all servers, the top 9%. It last wiped 10d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean2peak 12, 48 h peak 10
Rank2#1,942top 9%
Last wipe10d agomonthly schedule
Next wipe37d 16hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
02.557.51003:0012:0021:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608003:0012:0021:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 9% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust STANDARD Server
Figure 4: The map: Procedural Map, size 3000, seed 1605290779. Open on RustMaps.
Table 3: The server's published settings.
Address212.22.93.50:28024
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe18 Oct 2026, 13:09 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size3000
Seed1605290779

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average7/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average26/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average20/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average52/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust STANDARD Server run?

Over the past 48 hours, it ran at an average of 65 server fps, with a low of 39. The highest number of entities it carried was 55,422, comprising buildings, deployables and all other objects. Memory use peaked at 1,937 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Rust STANDARD Server have?

There is no region published for Rust STANDARD Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 212.22.93.50:28024 is its address.

A.3What is the reliability of Rust STANDARD Server, and is it online?

Rust STANDARD Server is online at this time. Based on the uptime it reports, the last restart occurred about 20 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 18 October 2026 by Rust Statistics.

A.4What is the Rust version for Rust STANDARD Server?

Rust STANDARD Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Rust STANDARD Server wipe?

The next wipe for Rust STANDARD Server is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 10 days 13 hours. A monthly wipe schedule is stated in the server's tags.

Player count

A.6What is the rank of Rust STANDARD Server among Rust servers?

Ranked by player hours across seven days, Rust STANDARD Server holds #1,942, in the top 9% of all ranked servers.

A.7What is the population level of Rust STANDARD Server?

At this moment 0 players are on Rust STANDARD Server, which has 50 slots in total. Over the last week the count averages 2 players and reaches 12 at its height. The busiest hour of the last 48 is 11:00 UTC, averaging 9 players.

Tags and filters

A.8What do the tags associated with Rust STANDARD Server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Rust STANDARD Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust STANDARD Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust STANDARD Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does Rust STANDARD Server operate?

The name of Rust STANDARD Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Rust STANDARD Server?

Generated by the game from seed 1605290779, the procedural map on Rust STANDARD Server measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining Rust STANDARD Server?

Enter client.connect 212.22.93.50:28024 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.