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DOOM RUST Classic

Rust Statistics

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Online · checked 12m ago · 212.22.93.57:28024

Abstract

We describe the public Rust server DOOM RUST Classic, reached at 212.22.93.57:28024. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,140 of all servers, the top 41%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#9,140top 41%
Last wipe25d agomonthly schedule
Next wipe37d 21hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608022:0007:0016:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DOOM RUST Classic
Figure 4: The map: Procedural Map, size 3500, seed 471471404. Open on RustMaps.
Table 3: The server's published settings.
Address212.22.93.57:28024
Region–
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 08:15 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size3500
Seed471471404

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 75 on average192/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 68 on average114/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 59 on average353/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of DOOM RUST Classic smooth?

Over the past 48 hours, it ran at an average of 64 server fps, with a low of 46. Its entity count reached a maximum of 66,319, including buildings, deployables and all other world objects. Memory use peaked at 2,034 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does DOOM RUST Classic have?

A region is not published by DOOM RUST Classic. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 212.22.93.57:28024.

A.3What is the reliability of DOOM RUST Classic, and is it online?

At the present moment, DOOM RUST Classic is online. It last restarted around 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 3 October 2026.

A.4What version of Rust is run on DOOM RUST Classic?

DOOM RUST Classic is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on DOOM RUST Classic?

The estimate of DOOM RUST Classic's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 25 days 13 hours. A monthly wipe schedule is stated in the server's tags.

Population

A.6How does DOOM RUST Classic compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts DOOM RUST Classic at #9,140, within the top 41% of ranked servers.

A.7What is the population level of DOOM RUST Classic?

At this moment 0 players are on DOOM RUST Classic, which has 200 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.8What do the tags associated with DOOM RUST Classic signify?

Tags from DOOM RUST Classic, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can DOOM RUST Classic be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that DOOM RUST Classic fits. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10What are the settings and rules that govern DOOM RUST Classic?

No gather rate appears in the name of DOOM RUST Classic. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on DOOM RUST Classic?

Generated by the game from seed 471471404, the procedural map on DOOM RUST Classic measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining DOOM RUST Classic?

Enter client.connect 212.22.93.57:28024 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp200Max players. The slot count is 200.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.