FunDev Coming Soon...
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 212.22.93.98:28054
Abstract
We describe the public Rust server FunDev Coming Soon..., reached at 212.22.93.98:28054. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,058 of all servers, the top 63%. It last wiped 15d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 8 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 18h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 18h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 18:5415d ago | 1 | – | running | 1 |
| Mon 5 Oct, 17:5423d ago | 1 | halved by day 1 | 8 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.22.93.98:28054 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 13 Oct 2026, 19:00 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | 1600 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 37/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 5/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average | 76/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average | 39/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 62 on average | 141/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of FunDev Coming Soon... smooth?
The server fps averaged 64 over the last 48 hours, never dropping below 37. Its entity count reached a maximum of 8,224, including buildings, deployables and all other world objects. Its highest memory usage was 2,047 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is FunDev Coming Soon... based?
A region is not published by FunDev Coming Soon.... Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 212.22.93.98:28054.
A.3What is the reliability of FunDev Coming Soon..., and is it online?
FunDev Coming Soon... is online at this time. It last restarted around 15 days 4 hours ago, according to its reported uptime. The server was up 86% of the time over the last 7 full days, 144 of 168 hours. Its first appearance in Rust Statistics's records is 5 October 2026.
A.4What version of Rust is run on FunDev Coming Soon...?
FunDev Coming Soon... is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does FunDev Coming Soon... follow for wipes?
Once a month, FunDev Coming Soon... wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 15 days 5 hours ago. The tags show that the server wipes monthly.
A.6What characterises wipe day on FunDev Coming Soon...?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Population
A.7What position does FunDev Coming Soon... occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts FunDev Coming Soon... at #14,058, within the top 63% of ranked servers.
A.8At what level does FunDev Coming Soon... operate in terms of players?
At this moment 0 players are on FunDev Coming Soon..., which has 10 slots in total. The peak over seven days is 1, against an average of 0.
Tags and filters
A.9What is the meaning of the tags on FunDev Coming Soon...?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags FunDev Coming Soon... publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can FunDev Coming Soon... be found among the Rust Statistics lists and filters?
The Rust Statistics lists that FunDev Coming Soon... fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on FunDev Coming Soon...?
No gather rate appears in the name of FunDev Coming Soon.... The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What is the map for FunDev Coming Soon...?
Size 1,600 and seed 1337 define the procedural, game-generated map on FunDev Coming Soon.... Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining FunDev Coming Soon...?
Press F1 inside Rust to open the console and enter client.connect 212.22.93.98:28054. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.