TroubleChute
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 212.3.130.143:28015
Abstract
We describe the public Rust server TroubleChute, reached at 212.3.130.143:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,941 of all servers, the top 71%. It last wiped 26d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 19:0126d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.3.130.143:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:01 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 84/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 119/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 42/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TroubleChute based?
No region is published by TroubleChute. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 212.3.130.143:28015.
A.2What is the reliability of TroubleChute, and is it online?
Right now, TroubleChute is offline, and the last time it was seen was 23 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 2 October 2026 by Rust Statistics.
A.3What version of Rust is run on TroubleChute?
The version of Rust on TroubleChute is network protocol 2634 and build 166586, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on TroubleChute?
Too few wipes by TroubleChute have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days 12 hours have passed since the current world was generated.
A.5What characterises wipe day on TroubleChute?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does TroubleChute occupy in the ranking of Rust servers?
Ranked by player hours across seven days, TroubleChute holds #15,941, in the top 71% of all ranked servers.
A.7At what level does TroubleChute operate in terms of players?
TroubleChute is not online now; 23 days 10 hours have passed since it was last seen.
Tags and filters
A.8What is the meaning of the tags on TroubleChute?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which TroubleChute publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TroubleChute be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that TroubleChute fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does TroubleChute operate?
The name of TroubleChute states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on TroubleChute?
On TroubleChute the terrain is procedural, built by the game itself.
How to join
A.12What is the process for joining TroubleChute?
Enter client.connect 212.3.130.143:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.