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RustMods.win | Classic x2 Monthly | TEST

Rust Statistics

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Offline · checked 36d ago · 212.3.194.47:28015

Abstract

We describe the public Rust server RustMods.win | Classic x2 Monthly | TEST, reached at 212.3.194.47:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,473 of all servers, the top 67%, and #2524 in EU. It last wiped 37d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords2x gather monthly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,473top 67%; #2524 in EU
Last wipe37d agomonthly schedule
Next wipe37d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers, the top 83% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address212.3.194.47:28015
RegionEU
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe22 Sep 2026, 00:05 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], double gather rust servers [3], browse modded Rust servers [4] and servers wiping soon [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 806 on average260/300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 599 on average102/150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average40/150
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 302 on average31/50
EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 278 on average67/200
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 150 on average28/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RustMods.win | Classic x2 Monthly | TEST?

Europe is where RustMods.win | Classic x2 Monthly | TEST lists itself, using the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 212.3.194.47:28015 is its address.

A.2How reliable is RustMods.win | Classic x2 Monthly | TEST, and is it currently online?

RustMods.win | Classic x2 Monthly | TEST is currently offline, with the last sighting 36 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 22 September 2026 by Rust Statistics.

A.3What is the Rust version for RustMods.win | Classic x2 Monthly | TEST?

Rust network protocol 2633 and build 165217 is the version that RustMods.win | Classic x2 Monthly | TEST runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on RustMods.win | Classic x2 Monthly | TEST?

An estimate derived from the force wipe gives the next wipe for RustMods.win | Classic x2 Monthly | TEST. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 37 days 4 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

Player count

A.5What position does RustMods.win | Classic x2 Monthly | TEST occupy in the ranking of Rust servers?

On player hours over seven days RustMods.win | Classic x2 Monthly | TEST is #15,473, within the top 67% of all ranked servers; within Europe it is #2,524.

A.6How would you characterise the player activity on RustMods.win | Classic x2 Monthly | TEST?

At this moment RustMods.win | Classic x2 Monthly | TEST is offline, having last been seen 36 days 5 hours ago.

Tags, lists

A.7How should the tags on RustMods.win | Classic x2 Monthly | TEST be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): In the server browser it is filed under Europe: these are the tags RustMods.win | Classic x2 Monthly | TEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RustMods.win | Classic x2 Monthly | TEST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustMods.win | Classic x2 Monthly | TEST fits are: Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Rules, settings, map

A.9What are the settings and rules that govern RustMods.win | Classic x2 Monthly | TEST?

The rate for gathering on RustMods.win | Classic x2 Monthly | TEST is 2x, according to its name. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.10What is the map for RustMods.win | Classic x2 Monthly | TEST?

On RustMods.win | Classic x2 Monthly | TEST the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join RustMods.win | Classic x2 Monthly | TEST?

Press F1 inside Rust to open the console and enter client.connect 212.3.194.47:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.