MoonLight
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 212.32.217.242:28015
Abstract
We describe the public Rust server MoonLight, reached at 212.32.217.242:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 94d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.32.217.242:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Jul 2026, 15:16 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 89/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 96/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 79/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 25/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does MoonLight have?
A region is not published by MoonLight. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 212.32.217.242:28015.
A.2What is the online status and reliability of MoonLight?
Right now, MoonLight is offline, and the last time it was seen was 4 days 3 hours ago. Its uptime over the last full days (3 days) was 0%, with 0 of 72 hours online. It was first observed on 24 October 2026 by Rust Statistics.
A.3What is the Rust version for MoonLight?
Rust network protocol 2631 and build 158240 is the version that MoonLight runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on MoonLight?
There are not yet enough recorded wipes for MoonLight to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 94 days 6 hours ago.
Player count
A.5How does MoonLight compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts MoonLight at #15,339, within the top 69% of ranked servers.
A.6What is the population level of MoonLight?
The last recorded sighting of MoonLight was 4 days 3 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.7How should the tags on MoonLight be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): Build 158240 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags MoonLight publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can MoonLight be found among the Rust Statistics lists and filters?
These Rust Statistics lists include MoonLight: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does MoonLight operate?
Its name carries no gather rate for MoonLight. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What is the map for MoonLight?
On MoonLight the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to MoonLight?
Press F1 inside Rust to open the console and enter client.connect 212.32.217.242:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp3 | Max players. The slot count is 3. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2631 | Protocol. Your game must run protocol 2631 to connect. |
cs158240 | Build. Build 158240 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.