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HTRMSZ Community server

Rust Statistics

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Online · checked 10m ago · 212.73.137.144:28015

Abstract

We describe the public Rust server HTRMSZ Community server, reached at 212.73.137.144:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,874 of all servers, the top 35%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#7,874top 35%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75103:0012:0022:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020003:0012:0022:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 11:2626d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of HTRMSZ Community server
Figure 5: The map: Procedural Map, size 3500, seed 12345. Open on RustMaps.
Table 4: The server's published settings.
Address212.73.137.144:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 11:26 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size3500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average14/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of HTRMSZ Community server smooth?

Over the past 48 hours, it ran at an average of 89 server fps, with a low of 28. Its entity count reached a maximum of 78,731, including buildings, deployables and all other world objects. Its highest memory usage was 4,090 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does HTRMSZ Community server have?

No region is published by HTRMSZ Community server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 212.73.137.144:28015 is its address.

A.3What is the online status and reliability of HTRMSZ Community server?

HTRMSZ Community server is online at this time. The uptime it reports indicates a restart about 6 days 7 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 18 September 2026.

A.4What is the Rust version for HTRMSZ Community server?

HTRMSZ Community server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on HTRMSZ Community server?

Too few wipes by HTRMSZ Community server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days 14 hours have passed since the current world was generated.

A.6What characterises wipe day on HTRMSZ Community server?

Recent wipes saw an average peak of 4 players. The crowd reached its maximum 22 hours after the latest wipe.

Player count

A.7What is the rank of HTRMSZ Community server among Rust servers?

Ranked by player hours across seven days, HTRMSZ Community server holds #7,874, in the top 35% of all ranked servers.

A.8At what level does HTRMSZ Community server operate in terms of players?

On HTRMSZ Community server, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 11:00 UTC, with an average of 1 players.

Tags, lists

A.9How should the tags on HTRMSZ Community server be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags HTRMSZ Community server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can HTRMSZ Community server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that HTRMSZ Community server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern HTRMSZ Community server?

No gather rate appears in the name of HTRMSZ Community server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for HTRMSZ Community server?

The game generates HTRMSZ Community server's procedural map at size 3,500, from seed 12345. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join HTRMSZ Community server?

Press F1 inside Rust to open the console and enter client.connect 212.73.137.144:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

HTRMSZ Community | Magyar Rust szerver PvE játékmenet és kijelölt PvP zónák. 2x gyűjtés | Raidbázisok | Teleport és home Játékidőért RP pontok, bolt: /shop Építs, fejlődj és harcolj! Infó: /szerver

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.