CrazyRust Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 212.73.137.6:28017
Abstract
We describe the public Rust server CrazyRust Test Server, reached at 212.73.137.6:28017. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,511 of all servers, the top 34%. It last wiped 19h ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.9 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 07:4619h ago | – | – | running | 0 |
| Wed 28 Oct, 19:491d ago | – | – | – | 0 |
| Tue 20 Oct, 20:339d ago | 2 | halved by day 2 | 8 d | 0 |
| Tue 20 Oct, 13:009d ago | 2 | – | 0.3 d | 1 |
| Tue 20 Oct, 05:189d ago | 1 | – | 0.3 d | 1 |
| Mon 19 Oct, 07:3110d ago | 1 | – | 0.9 d | 0 |
| Sun 18 Oct, 05:4511d ago | 1 | – | 1.1 d | 0 |
| Sat 17 Oct, 09:3612d ago | 1 | – | 0.8 d | 0 |
| Thu 15 Oct, 17:4014d ago | 1 | – | 1.7 d | 0 |
| Thu 15 Oct, 02:3415d ago | 1 | – | 0.6 d | 0 |
| Wed 14 Oct, 09:4615d ago | 1 | – | 0.7 d | 1 |
| Tue 13 Oct, 21:3816d ago | 1 | – | 0.5 d | 0 |
| Tue 13 Oct, 11:4216d ago | 1 | – | 0.4 d | 0 |
| Tue 13 Oct, 04:3516d ago | 1 | – | 0.3 d | 0 |
| Mon 12 Oct, 22:0617d ago | 1 | – | 0.3 d | 0 |
| Sun 11 Oct, 22:3018d ago | 2 | – | 1 d | 0 |
| Tue 6 Oct, 09:0823d ago | 1 | held half | 5.6 d | 1 |
| Thu 1 Oct, 17:50fw28d ago | 1 | held half | 4.6 d | 0 |
| Tue 29 Sep, 18:1030d ago | 1 | – | 2 d | 1 |
| Mon 28 Sep, 14:5031d ago | 1 | – | 1.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.73.137.6:28017 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 07:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 671800176 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 18/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average | 38/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average | 22/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 102/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of CrazyRust Test Server smooth?
The server fps averaged 240 over the last 48 hours, never dropping below 237. The highest number of entities it carried was 11,093, comprising buildings, deployables and all other objects. Its highest memory usage was 2,352 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of CrazyRust Test Server?
No region is published by CrazyRust Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 212.73.137.6:28017.
A.3What is the online status and reliability of CrazyRust Test Server?
CrazyRust Test Server is online at this time. The uptime it reports indicates a restart about 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for CrazyRust Test Server?
CrazyRust Test Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does CrazyRust Test Server follow for wipes?
Prediction of the next wipe is impossible for CrazyRust Test Server, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 hours have passed since the current world was generated.
A.6What characterises wipe day on CrazyRust Test Server?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 40 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.7What is the rank of CrazyRust Test Server among Rust servers?
Ranked by player hours across seven days, CrazyRust Test Server holds #7,511, in the top 34% of all ranked servers.
A.8What is the population level of CrazyRust Test Server?
At this moment 0 players are on CrazyRust Test Server, which has 40 slots in total. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 22:00 UTC, averaging 1 players.
Tags and filters
A.9What is the meaning of the tags on CrazyRust Test Server?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags CrazyRust Test Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can CrazyRust Test Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that CrazyRust Test Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.11Which settings and rules are in force on CrazyRust Test Server?
No gather rate appears in the name of CrazyRust Test Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12On which map does CrazyRust Test Server take place?
The game generates CrazyRust Test Server's procedural map at size 4,000, from seed 671800176. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
Connection
A.13What is the process for joining CrazyRust Test Server?
Press F1 inside Rust to open the console and enter client.connect 212.73.137.6:28017. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://srkhost.eu/.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.