nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 212.79.110.109:28015
Abstract
We describe the public Rust server nameserver, reached at 212.79.110.109:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,363 of all servers, the top 71%. It last wiped 92d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 212.79.110.109:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Jul 2026, 10:19 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 194/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 0/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 78/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 44/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average | 268/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does nameserver have?
No region is published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 212.79.110.109:28015 is its address.
A.2What is the reliability of nameserver, and is it online?
Right now, nameserver is offline, and the last time it was seen was 33 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What is the Rust version for nameserver?
nameserver is running Rust network protocol 2631 and build 158240 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on nameserver?
Too few wipes by nameserver have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 92 days 3 hours ago.
Player count
A.5What is the rank of nameserver among Rust servers?
Ranked by player hours across seven days, nameserver holds #16,363, in the top 71% of all ranked servers.
A.6At what level does nameserver operate in terms of players?
The last recorded sighting of nameserver was 33 days 23 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on nameserver?
Tags from nameserver, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): It offers 15 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): Build 158240 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10On which map does nameserver take place?
On nameserver the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join nameserver?
Press F1 inside Rust to open the console and enter client.connect 212.79.110.109:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2631 | Protocol. Your game must run protocol 2631 to connect. |
cs158240 | Build. Build 158240 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.