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Itzehoe

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 213.136.90.245:28315

Abstract

We describe the public Rust server Itzehoe, reached at 213.136.90.245:28315. It is offline at the last check, against a seven-day mean of 01. It ranks #16,875 of all servers, the top 71%. It last wiped 36d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,875top 71%
Last wipe36d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Tue 22 SepTue 15 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 22 Sep, 21:2236d ago 1 – running 0
Tue 15 Sep, 12:3943d ago 1 halved by day 1 7.4 d 2
Sun 13 Sep, 14:3445d ago 2 – 1.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Itzehoe
Figure 5: The map: Procedural Map, size 3750, seed 362969453. Open on RustMaps.
Table 4: The server's published settings.
Address213.136.90.245:28315
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 22:24 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3750
Seed362969453

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average36/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Itzehoe?

No region is published by Itzehoe. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 213.136.90.245:28315 is its address.

A.2What is the online status and reliability of Itzehoe?

Right now, Itzehoe is offline, and the last time it was seen was 29 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Itzehoe?

Rust network protocol 2633 and build 165217 is the version that Itzehoe runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Itzehoe follow for wipes?

No next wipe can be predicted for Itzehoe since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 36 days 2 hours.

A.5What happens on Itzehoe when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.6What is the rank of Itzehoe among Rust servers?

Ranked by player hours across seven days, Itzehoe holds #16,875, in the top 71% of all ranked servers.

A.7At what level does Itzehoe operate in terms of players?

Itzehoe is not online now; 29 days 11 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on Itzehoe?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Itzehoe publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Itzehoe be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Itzehoe: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Itzehoe?

The name of Itzehoe states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Itzehoe?

The game generates Itzehoe's procedural map at size 3,750, from seed 362969453. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to Itzehoe?

Press F1 inside Rust to open the console and enter client.connect 213.136.90.245:28315. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.