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DutchRust MapTest Survival

Rust Statistics

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Online · checked 7m ago · 213.165.95.221:28025

Abstract

We describe the public Rust server DutchRust MapTest Survival, reached at 213.165.95.221:28025. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 23d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe23d agomonthly schedule
Next wipe37d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040007:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 12hforce wipefw
Thu 3 Dec, 19:0035d 12hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 15:1923d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DutchRust MapTest Survival
Figure 5: The map: Procedural Map, size 2500, seed 675264172. Open on RustMaps.
Table 5: The server's published settings.
Address213.165.95.221:28025
Region–
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe5 Oct 2026, 15:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed675264172

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average24/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average87/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average43/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average65/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does DutchRust MapTest Survival run?

Over the past 48 hours, it ran at an average of 213 server fps, with a low of 190. Buildings, deployables and all other world objects counted together reached a maximum of 31,906 entities. The peak memory usage was 4,238 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is DutchRust MapTest Survival based?

No region is published by DutchRust MapTest Survival. Rust Statistics does not look up the machine's location; it shows where the server says it is. 213.165.95.221:28025 is its address.

A.3What is the online status and reliability of DutchRust MapTest Survival?

DutchRust MapTest Survival is online at this time. It last restarted around 5 days 18 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on DutchRust MapTest Survival?

Rust network protocol 2635 and build 168909 is the version that DutchRust MapTest Survival runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on DutchRust MapTest Survival?

Once a month, DutchRust MapTest Survival wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 23 days 14 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

A.6How would you describe wipe day on DutchRust MapTest Survival?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 1 hours after the latest wipe.

Player count

A.7What is the rank of DutchRust MapTest Survival among Rust servers?

The seven-day player-hours ranking puts DutchRust MapTest Survival at #15,341, within the top 69% of ranked servers.

A.8At what level does DutchRust MapTest Survival operate in terms of players?

On DutchRust MapTest Survival, 0 of the 10 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on DutchRust MapTest Survival be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags DutchRust MapTest Survival publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can DutchRust MapTest Survival be found among the Rust Statistics lists and filters?

These Rust Statistics lists include DutchRust MapTest Survival: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does DutchRust MapTest Survival operate?

The name of DutchRust MapTest Survival states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for DutchRust MapTest Survival?

The game generates DutchRust MapTest Survival's procedural map at size 2,500, from seed 675264172. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining DutchRust MapTest Survival?

Press F1 inside Rust to open the console and enter client.connect 213.165.95.221:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://dutchrustserver.nl.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.