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WipeVault

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 213.193.196.176:28015

Abstract

We describe the public Rust server WipeVault, reached at 213.193.196.176:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608013:0022:0007:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap15.2 daysbetween real wipes
Wipe-day peak0players, last three wipes
Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 20:44fw27d ago 0 – running 0
Wed 16 Sep, 14:4842d ago 0 – 15.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of WipeVault
Figure 5: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address213.193.196.176:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:44 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average166/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does WipeVault run?

Over the past 48 hours, it ran at an average of 35 server fps, with a low of 23. Its entity count reached a maximum of 120,924, including buildings, deployables and all other world objects. Memory use peaked at 4,178 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does WipeVault have?

A region is not published by WipeVault. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 213.193.196.176:28015.

A.3What is the reliability of WipeVault, and is it online?

At the present moment, WipeVault is online. Based on the uptime it reports, the last restart occurred about 5 days 3 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on WipeVault?

WipeVault is running Rust network protocol 2634 and build 167584 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does WipeVault wipe?

The record of WipeVault's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 15 hours ago.

A.6How would you describe wipe day on WipeVault?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does WipeVault compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts WipeVault at #15,318, within the top 69% of ranked servers.

A.8What is the population level of WipeVault?

On WipeVault, 0 of the 100 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.9What is the meaning of the tags on WipeVault?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags WipeVault publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can WipeVault be found among the Rust Statistics lists and filters?

These Rust Statistics lists include WipeVault: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern WipeVault?

No gather rate appears in the name of WipeVault. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12On which map does WipeVault take place?

Generated by the game from seed 1337, the procedural map on WipeVault measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What steps are required to join WipeVault?

Enter client.connect 213.193.196.176:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. The slot count is 100.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167584Build. Build 167584 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.