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4Netplayers-5400HalleinGoesRust

Rust Statistics

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Online · checked 10m ago · 213.202.203.53:28015

Abstract

We describe the public Rust server 4Netplayers-5400HalleinGoesRust, reached at 213.202.203.53:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,615 of all servers, the top 30%. It last wiped 21d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#6,615top 30%
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304006:0015:0000:0009:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 17:2921d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers-5400HalleinGoesRust
Figure 5: The map: Procedural Map, size 4500, seed 1234567890. Open on RustMaps.
Table 4: The server's published settings.
Address213.202.203.53:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 17:29 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size4500
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average44/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does 4Netplayers-5400HalleinGoesRust run?

Over the past 48 hours, it ran at an average of 28 server fps, with a low of 21. Its entity count reached a maximum of 793,046, including buildings, deployables and all other world objects. The peak memory usage was 8,913 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of 4Netplayers-5400HalleinGoesRust?

There is no region published for 4Netplayers-5400HalleinGoesRust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 213.202.203.53:28015 is its address.

A.3What is the online status and reliability of 4Netplayers-5400HalleinGoesRust?

4Netplayers-5400HalleinGoesRust is online at this time. It last restarted around 21 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 6 October 2026.

A.4What version of Rust is run on 4Netplayers-5400HalleinGoesRust?

4Netplayers-5400HalleinGoesRust is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on 4Netplayers-5400HalleinGoesRust?

The record of 4Netplayers-5400HalleinGoesRust's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 21 days 12 hours have passed since the current world was generated.

A.6What happens on 4Netplayers-5400HalleinGoesRust when wipe day arrives?

The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 25 hours after it began.

Player count

A.7What position does 4Netplayers-5400HalleinGoesRust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts 4Netplayers-5400HalleinGoesRust at #6,615, within the top 30% of ranked servers.

A.8What is the population level of 4Netplayers-5400HalleinGoesRust?

On 4Netplayers-5400HalleinGoesRust, 0 of the 10 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 1 players.

Tags and filters

A.9What is the meaning of the tags on 4Netplayers-5400HalleinGoesRust?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 4Netplayers-5400HalleinGoesRust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can 4Netplayers-5400HalleinGoesRust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 4Netplayers-5400HalleinGoesRust: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does 4Netplayers-5400HalleinGoesRust operate?

The name of 4Netplayers-5400HalleinGoesRust states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on 4Netplayers-5400HalleinGoesRust?

Generated by the game from seed 1234567890, the procedural map on 4Netplayers-5400HalleinGoesRust measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining 4Netplayers-5400HalleinGoesRust?

Enter client.connect 213.202.203.53:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

5x sterben =Raid stop für 30min / Keine teams beim Raiden nur beim verteidigen / kein offline raid / kein unnötiges griefen.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.