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4Netplayers Rust Server probe 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 213.202.205.40:23500

Abstract

We describe the public Rust server 4Netplayers Rust Server probe 1, reached at 213.202.205.40:23500. It is offline at the last check, against a seven-day mean of 01. It ranks #12,978 of all servers, the top 59%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,978top 59%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server probe 1
Figure 4: The map: Procedural Map, size 4450, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address213.202.205.40:23500
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 17:33 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size4450
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average74/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average21/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average259/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is 4Netplayers Rust Server probe 1 based?

A region is not published by 4Netplayers Rust Server probe 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 213.202.205.40:23500 is its address.

A.2What is the reliability of 4Netplayers Rust Server probe 1, and is it online?

Right now, 4Netplayers Rust Server probe 1 is offline, and the last time it was seen was 10 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 18 October 2026.

A.3What version of Rust is run on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does 4Netplayers Rust Server probe 1 wipe?

There are not yet enough recorded wipes for 4Netplayers Rust Server probe 1 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 10 days 19 hours ago.

Player count

A.5What position does 4Netplayers Rust Server probe 1 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, 4Netplayers Rust Server probe 1 holds #12,978, in the top 59% of all ranked servers.

A.6What is the population level of 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 is not online now; 10 days 16 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with 4Netplayers Rust Server probe 1 signify?

Tags from 4Netplayers Rust Server probe 1, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can 4Netplayers Rust Server probe 1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 4Netplayers Rust Server probe 1 fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does 4Netplayers Rust Server probe 1 operate?

The name of 4Netplayers Rust Server probe 1 states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.10On which map does 4Netplayers Rust Server probe 1 take place?

Size 4,450 and seed 1234567890 define the procedural, game-generated map on 4Netplayers Rust Server probe 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.11How do you connect to 4Netplayers Rust Server probe 1?

Enter client.connect 213.202.205.40:23500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.