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4Netplayers Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 213.202.226.109:28015

Abstract

We describe the public Rust server 4Netplayers Rust Server, reached at 213.202.226.109:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,352 of all servers, the top 71%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,352top 71%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4Netplayers Rust Server
Figure 4: The map: Procedural Map, size 3000, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address213.202.226.109:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 18:36 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size3000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average73/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is 4Netplayers Rust Server based?

A region is not published by 4Netplayers Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 213.202.226.109:28015.

A.2What is the reliability of 4Netplayers Rust Server, and is it online?

4Netplayers Rust Server is currently offline, with the last sighting 16 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 2 October 2026.

A.3What version of Rust is run on 4Netplayers Rust Server?

Rust network protocol 2634 and build 167231 is the version that 4Netplayers Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does 4Netplayers Rust Server follow for wipes?

Too few wipes by 4Netplayers Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 27 days 2 hours have passed since the current world was generated.

Player count

A.5What position does 4Netplayers Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, 4Netplayers Rust Server holds #15,352, in the top 71% of all ranked servers.

A.6At what level does 4Netplayers Rust Server operate in terms of players?

At this moment 4Netplayers Rust Server is offline, having last been seen 16 days 5 hours ago.

Tags and filters

A.7How should the tags on 4Netplayers Rust Server be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 4Netplayers Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can 4Netplayers Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 4Netplayers Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does 4Netplayers Rust Server operate?

The name of 4Netplayers Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.10What is the map for 4Netplayers Rust Server?

Generated by the game from seed 1234567890, the procedural map on 4Netplayers Rust Server measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.11What is the process for joining 4Netplayers Rust Server?

Enter client.connect 213.202.226.109:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167231Build. The game build is 167231.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.