StressTest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7d ago · 213.230.109.15:28035
Abstract
We describe the public Rust server StressTest, reached at 213.230.109.15:28035 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%, and #486 in EA. It last wiped 7d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes vanilla modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 89% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.2 days | between real wipes |
| On rhythm | 67% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 0h | force wipefw |
| Thu 19 Nov, 08:24 | 20d 13h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 0h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 08:247d ago | 0 | – | running | 1 |
| Thu 8 Oct, 13:5021d ago | 1 | – | 13.8 d | 1 |
| Thu 1 Oct, 16:5828d ago | 1 | – | 6.9 d | 0 |
| Thu 24 Sep, 12:5535d ago | 0 | – | 7.2 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 213.230.109.15:28035 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 08:24 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 10 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average | 2/100 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average | 1/20 |
| 瞌睡熊『5倍10废|10.29|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average | 2/100 |
| [JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average | 0/50 |
| [JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on average | 1/50 |
| cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of StressTest?
The EA tag places StressTest in Asia, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 213.230.109.15:28035.
A.2How reliable is StressTest, and is it currently online?
StressTest is currently offline, with the last sighting 7 days 5 hours ago. Of the 168 hours in the last 7 full days, 6 were served, an availability of 4%. Its first appearance in Rust Statistics's records is 17 September 2026.
A.3What version of Rust is run on StressTest?
StressTest is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does StressTest follow for wipes?
The record of StressTest's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 7 days 10 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.
A.5How would you describe wipe day on StressTest?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does StressTest occupy in the ranking of Rust servers?
On player hours over seven days StressTest is #15,326, within the top 69% of all ranked servers; within Asia it is #486.
A.7What is the population level of StressTest?
The last recorded sighting of StressTest was 7 days 5 hours ago; it is offline now. The mean population for the last seven days is 0.
Tags, lists
A.8How should the tags on StressTest be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): In the server browser it is filed under East Asia: these are the tags StressTest publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can StressTest be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that StressTest fits. It appears under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.10Which settings and rules are in force on StressTest?
Its name carries no gather rate for StressTest. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on StressTest?
Size 2,000 and seed 10 define the procedural, game-generated map on StressTest. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join StressTest?
Enter client.connect 213.230.109.15:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://uzrust.uz.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EA | East Asia. In the server browser it is filed under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.