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Fudge PvE Testserver

Rust Statistics

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Offline · checked 11d ago · 213.32.245.243:28317

Abstract

We describe the public Rust server Fudge PvE Testserver, reached at 213.32.245.243:28317. It is offline at the last check, against a seven-day mean of 01. It ranks #13,075 of all servers, the top 60%. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#13,075top 60%
Last wipe18d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4 daysbetween real wipes
On rhythm29%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held100%of its cycles kept half the crowd
Wed 14 OctSat 10 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 12:0815d ago 1 – running 0
Sat 10 Oct, 23:5918d ago 4 held half 3.5 d 4
Sat 10 Oct, 00:1219d ago 5 – 1 d 3
Mon 5 Oct, 02:0124d ago 4 held half 4.9 d 2
Fri 2 Oct, 12:0527d ago 4+1 held half 2.6 d 1
Mon 28 Sep, 12:4331d ago 1 – 4 d 0
Sun 20 Sep, 15:5138d ago 1 halved by day 3 7.9 d 1
Sun 13 Sep, 13:0046d ago 3 halved by day 4 7.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Fudge PvE Testserver
Figure 5: The map: Procedural Map, size 4250, seed 128664991. Open on RustMaps.
Table 4: The server's published settings.
Address213.32.245.243:28317
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 23:59 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4250
Seed128664991

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average74/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average21/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average259/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Fudge PvE Testserver based?

There is no region published for Fudge PvE Testserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 213.32.245.243:28317.

A.2What is the reliability of Fudge PvE Testserver, and is it online?

Right now, Fudge PvE Testserver is offline, and the last time it was seen was 11 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for Fudge PvE Testserver?

Fudge PvE Testserver is running Rust network protocol 2634 and build 166586 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does Fudge PvE Testserver follow for wipes?

No next wipe can be predicted for Fudge PvE Testserver since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 18 days 13 hours.

A.5What happens on Fudge PvE Testserver when wipe day arrives?

Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.6What position does Fudge PvE Testserver occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Fudge PvE Testserver at #13,075, within the top 60% of ranked servers.

A.7How would you characterise the player activity on Fudge PvE Testserver?

The last recorded sighting of Fudge PvE Testserver was 11 days 4 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on Fudge PvE Testserver?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): It offers 0 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): Build 166586 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Fudge PvE Testserver publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Fudge PvE Testserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Fudge PvE Testserver: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Fudge PvE Testserver?

Its name carries no gather rate for Fudge PvE Testserver. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Fudge PvE Testserver?

Generated by the game from seed 128664991, the procedural map on Fudge PvE Testserver measures 4,250. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining Fudge PvE Testserver?

Enter client.connect 213.32.245.243:28317 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://fudgegaming.dk/.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. It offers 0 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166586Build. Build 166586 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.