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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 213.59.158.156:28015

Abstract

We describe the public Rust server Test, reached at 213.59.158.156:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,586 of all servers, the top 71%. It last wiped 59d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,586top 71%
Last wipe59d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep25 Sep26 Sep28 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address213.59.158.156:28015
Region– · eu2
Max players1
Group limitnot published
Wipe schedule–
Last wipe30 Aug 2026, 05:57 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average125/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average153/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average68/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Test based?

Its region code is eu2, but Test publishes no region. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 213.59.158.156:28015.

A.2How reliable is Test, and is it currently online?

Right now, Test is offline, and the last time it was seen was 34 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 24 September 2026 by Rust Statistics.

A.3What version of Rust is run on Test?

Test is running Rust network protocol 2556 and build 104046 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Test?

Too few wipes by Test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 59 days 2 hours.

Population

A.5How does Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test at #15,586, within the top 71% of ranked servers.

A.6What is the population level of Test?

Test is not online now; 34 days 7 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Test be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; v2556 (Protocol): The game protocol is 2556; your client must match it to join; cs104046 (Build): Build 104046 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $reu2 (Region code): eu2 is the code recorded for this server's region; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Rules, settings, map

A.9What are the settings and rules that govern Test?

Its name carries no gather rate for Test. A group limit is absent from what the server publishes. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Test?

The game generates the map on Test; that format is procedural.

How to join

A.11What steps are required to join Test?

Press F1 inside Rust to open the console and enter client.connect 213.59.158.156:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$reu2,v2556,gmrust,cs104046,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. 1 slots are available.
v2556Protocol. The game protocol is 2556; your client must match it to join.
cs104046Build. Build 104046 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$reu2Region code. eu2 is the code recorded for this server's region.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.