Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 216.173.119.204:28080
Abstract
We describe the public Rust server Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, reached at 216.173.119.204:28080. At the last check it held 2 of 100 places, against a seven-day mean of 2 and a peak of 71. It ranks #1,951 of all servers, the top 9%. It last wiped 13d ago.
Keywords3x gather modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 9% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 9.5 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 05:1513d ago | 5 | – | running | 0 |
| Thu 1 Oct, 21:06fw27d ago | 4 | held half | 14.3 d | 1 |
| Sun 27 Sep, 04:5632d ago | 3 | held half | 4.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.173.119.204:28080 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 05:15 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 10908 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are gather rate 3x servers [2], modded Rust population table [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 386 on average | 544/600 |
| Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 179 on average | 276/300 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average | 145/140 |
| HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average | 30/100 |
| FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 116 on average | 112/350 |
| AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average | 27/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x perform well?
Over the past 48 hours, it ran at an average of 76 server fps, with a low of 52. Buildings, deployables and all other world objects counted together reached a maximum of 139,874 entities. Its highest memory usage was 6,126 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x have?
No region is published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 216.173.119.204:28080.
A.3How reliable is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it currently online?
At the present moment, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is online. Based on the uptime it reports, the last restart occurred about 2 days ago. Its uptime over the last full days (7 days) was 94%, with 158 of 168 hours online. Its first appearance in Rust Statistics's records is 27 September 2026.
A.4What is the Rust version for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Rust network protocol 2635 and build 168909 is the version that Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x follow for wipes?
With irregular wipe times, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 13 days 11 hours have passed since the current world was generated.
A.6How would you describe wipe day on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Across its recent wipes, the average peak population was 4 players. The peak on the latest wipe came 43 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.7What position does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at #1,951, within the top 9% of ranked servers.
A.8What is the population level of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
The current population of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is 2, drawn from 100 slots. Over the last week the count averages 2 players and reaches 7 at its height. Of the last 48 hours, the peak hour falls at 18:00 UTC, with an average of 2 players.
Tags, lists
A.9What do the tags associated with Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x signify?
gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x fits are: Rust servers with gather rate 3x and Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Settings and map
A.11Under what rules and settings does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x operate?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sets gather to 3x, as the server name indicates. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
The game generates Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x's procedural map at size 4,500, from seed 10908. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Enter client.connect 216.173.119.204:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://piratescoverust.com.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Gather rate 3x servers. ruststatistics.org/top-3x-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.