RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 216.245.177.33:28015
Abstract
We describe the public Rust server RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, reached at 216.245.177.33:28015. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 69%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.8 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 15h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 15h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 13:3927d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:07fw28d ago | 3 | – | 0.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.245.177.33:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 13:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 2045858959 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], live pve population [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average | 53/300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average | 52/200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average | 93/125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average | 34/200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average | 32/100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average | 36/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run?
Over the past 48 hours, it ran at an average of 48 server fps, with a low of 38. Its entity count reached a maximum of 118,594, including buildings, deployables and all other world objects. The peak memory usage was 4,768 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES have?
No region is published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 216.245.177.33:28015.
A.3How reliable is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, and is it currently online?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is online at this time. It last restarted around 17 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Rust network protocol 2634 and build 166586 is the version that RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
The only wipe for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 27 days 13 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6What happens on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES when wipe day arrives?
Recent wipes saw an average peak of 2 players. The crowd reached its maximum 1 hours after the latest wipe.
Population
A.7What position does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES holds #15,269, in the top 69% of all ranked servers.
A.8At what level does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES operate in terms of players?
At this moment 0 players are on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, which has 30 slots in total. The mean population for the last seven days is 0.
Tags, lists
A.9What do the tags associated with RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): It offers 30 slots; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES operate?
No gather rate appears in the name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. A group holds at most 10 players. pve is the game mode here; players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12What is the map for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
The game generates RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES's procedural map at size 4,250, from seed 2045858959. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Enter client.connect 216.245.177.33:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp30 | Max players. It offers 30 slots. |
ts10 | Group limit. 10 is the maximum team size. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166586 | Build. Build 166586 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.