RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 216.39.240.13:28068
Abstract
We describe the public Rust server RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], reached at 216.39.240.13:28068. At the last check it held 0 of 101 places, against a seven-day mean of 2 and a peak of 71. It ranks #2,416 of all servers, the top 11%. It last wiped 6d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 14:41 UTC, every Friday at 14:41 UTC.
Keywords1000x gather weekly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 11% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Friday 30 October, 14:41 UTC, in 11h. Every Friday at 14:41 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 40% | else halves by day 5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:41 | 11h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 15h | force wipefw |
| Fri 6 Nov, 14:41 | 7d 11h | its own schedule |
| Fri 13 Nov, 14:41 | 14d 11h | its own schedule |
| Fri 20 Nov, 14:41 | 21d 11h | its own schedule |
| Fri 27 Nov, 14:41 | 28d 11h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 15h | force wipefw |
| Fri 4 Dec, 14:41 | 35d 11h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:416d ago | 7 | – | running | 0 |
| Fri 16 Oct, 13:4913d ago | 5 | halved by day 5 | 7 d | 0 |
| Fri 9 Oct, 13:5220d ago | 7 | halved by day 6 | 7 d | 1 |
| Thu 1 Oct, 18:11fw28d ago | 6 | held half | 7.8 d | 1 |
| Fri 25 Sep, 15:1134d ago | 7 | halved by day 3 | 6.1 d | 3 |
| Fri 18 Sep, 14:0441d ago | 6 | held half | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.39.240.13:28068 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 674966623 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are high gather rate rust servers [2], modded servers by player count [3], pve server list [4], roleplay server list [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 1000x · weekly · 2 on average | 0/101 |
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average | 3/100 |
| RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average | 3/100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average | 0/100 |
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average | 2/200 |
| [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The server fps averaged 29 over the last 48 hours, never dropping below 6. The highest number of entities it carried was 147,837, comprising buildings, deployables and all other objects. Its highest memory usage was 4,817 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] have?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 216.39.240.13:28068 is its address.
A.3What is the reliability of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online at this time. It last restarted around 3 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. On Friday 30 October at 14:41 UTC the next wipe is expected. The world currently in use was created 6 days 12 hours ago. A weekly wipe schedule is published in the server's tags.
A.6What characterises wipe day on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes saw an average peak of 6 players. The peak on the latest wipe came 29 hours after it began. Half the peak was sustained until the next wipe in 40% of recent wipes. If not, the population dropped below half by day 5.
Population
A.7What position does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,416, within the top 11% of ranked servers.
A.8At what level does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] operate in terms of players?
The current population of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 0, drawn from 101 slots. Over the last week the count averages 2 players and reaches 7 at its height. Averaging 3 players, 16:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^r (Roleplay): The server is run for roleplay; ^p (PvE): The threat is the world, not other players; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Settings and map
A.11Under what rules and settings does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] operate?
At 1000x gather, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] states its rate in the server name itself. The group cap is 8 players, which is the default in the game. The mode is roleplay, which means towns, jobs and rules for roleplay. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.12On which map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] take place?
The game generates RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]'s procedural map at size 4,500, from seed 674966623. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 216.39.240.13:28068 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://www.rust-gaming-nation.com/.
Appendix BServer tags
What each of the server's tags means. Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp101 | Max players. 101 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. High gather rate rust servers. ruststatistics.org/top-10x-plus-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Roleplay server list. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.