Zombie Land - TEST 1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 216.39.241.162:28025
Abstract
We describe the public Rust server Zombie Land - TEST 1, reached at 216.39.241.162:28025. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,787 of all servers, the top 35%. It last wiped 4d ago; the next wipe is expected Friday 30 October, 08:37 UTC, every 5 days 8 hours.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Friday 30 October, 08:37 UTC, in 11h. Every 5 days 8 hours (medium confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.8 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 2.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 08:37 | 11h | its own schedule |
| Wed 4 Nov, 16:19 | 5d 19h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 22h | force wipefw |
| Tue 10 Nov, 00:01 | 11d 3h | its own schedule |
| Sun 15 Nov, 07:43 | 16d 11h | its own schedule |
| Fri 20 Nov, 15:24 | 21d 18h | its own schedule |
| Wed 25 Nov, 23:06 | 27d 2h | its own schedule |
| Tue 1 Dec, 06:48 | 32d 10h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 00:554d ago | 2 | – | running | 0 |
| Mon 19 Oct, 17:1310d ago | 1 | held half | 5.3 d | 0 |
| Wed 14 Oct, 14:4315d ago | 1 | held half | 5.1 d | 0 |
| Thu 8 Oct, 15:2421d ago | 1 | halved by day 4 | 6 d | 1 |
| Wed 7 Oct, 19:0322d ago | 1 | – | 0.8 d | 0 |
| Mon 5 Oct, 14:4824d ago | 2 | halved by day 1 | 2.2 d | 0 |
| Mon 5 Oct, 02:2924d ago | 2 | – | 0.5 d | 0 |
| Thu 1 Oct, 18:03fw28d ago | 1 | halved by day 1 | 3.4 d | 0 |
| Wed 30 Sep, 21:5128d ago | 1 | – | 0.8 d | 0 |
| Fri 25 Sep, 21:1933d ago | 2 | held half | 5 d | 0 |
| Mon 21 Sep, 19:5438d ago | 4 | held half | 4.1 d | 0 |
| Sun 20 Sep, 15:2539d ago | 1 | – | 1.2 d | 0 |
| Mon 14 Sep, 14:2045d ago | 2 | halved by day 3 | 6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 216.39.241.162:28025 |
|---|---|
| Region | – · us4 |
| Max players | 50 |
| Group limit | 14 max |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 03:25 UTC |
| Hostname | test.zombieland.io |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1337 |
7Operator
3 servers publish a zombieland.io hostname.
| Server | Status | Players |
|---|---|---|
| Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps | online | 85/125 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | online | 25/100 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], infected rust servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 73/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 51/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average | 138/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 347/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Zombie Land - TEST 1 perform well?
Its average server fps over the last 48 hours was 20, with a minimum of 20. The highest number of entities it carried was 115,738, comprising buildings, deployables and all other objects. Memory use peaked at 4,283 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Zombie Land - TEST 1 based?
No region is published by Zombie Land - TEST 1, though its region code is us4. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 216.39.241.162:28025 is its address.
A.3How reliable is Zombie Land - TEST 1, and is it currently online?
Zombie Land - TEST 1 is currently online. Based on the uptime it reports, the last restart occurred about 9 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Zombie Land - TEST 1?
The version of Rust on Zombie Land - TEST 1 is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Zombie Land - TEST 1?
The interval between recent wipes at Zombie Land - TEST 1 has been about 2.8 days. The server is due to wipe on Friday 30 October at 08:37 UTC. The world currently in use was created 4 days 17 hours ago.
A.6How would you describe wipe day on Zombie Land - TEST 1?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 2.5.
Player count
A.7What position does Zombie Land - TEST 1 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Zombie Land - TEST 1 holds #7,787, in the top 35% of all ranked servers.
A.8How would you characterise the player activity on Zombie Land - TEST 1?
On Zombie Land - TEST 1, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 1 players, 15:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9By whom is Zombie Land - TEST 1 operated?
A zombieland.io hostname is published by Zombie Land - TEST 1; 2 other servers we track also publish one, so the same operator most likely runs them.
A.10What do the tags associated with Zombie Land - TEST 1 signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts14 (Group limit): A team holds no more than 14; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus4 (Region code): The code us4 identifies the server's region; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Zombie Land - TEST 1 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.11Where can Zombie Land - TEST 1 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Zombie Land - TEST 1 fits are: Modded Rust servers and Rust servers named for zombies. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.12Under what rules and settings does Zombie Land - TEST 1 operate?
No gather rate appears in the name of Zombie Land - TEST 1. 14 players is the cap on a group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.13What map is in use on Zombie Land - TEST 1?
Size 4,500 and seed 1337 define the procedural, game-generated map on Zombie Land - TEST 1. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
Connection
A.14How do you connect to Zombie Land - TEST 1?
Press F1 inside Rust to open the console and enter client.connect 216.39.241.162:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at http://Zombieland.io.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$rus4,v2635,gmrust,cs168909,ts14,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts14 | Group limit. A team holds no more than 14. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$rus4 | Region code. The code us4 identifies the server's region. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Infected rust servers. ruststatistics.org/top-rust-zombie-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.