APOCALYPSE ZOMBIES
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 217.146.80.170:28210
Abstract
We describe the public Rust server APOCALYPSE ZOMBIES, reached at 217.146.80.170:28210. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 51. It ranks #5,038 of all servers, the top 23%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 6 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 11h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 11h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53fw27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 217.146.80.170:28210 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Custom Map |
| Size | 3000 |
| Seed | 1414978761 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve wipes and settings [3], zombie server list [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 24/300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average | 28/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average | 23/200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average | 38/100 |
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average | 30/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 19/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does APOCALYPSE ZOMBIES perform well?
Its average server fps over the last 48 hours was 121, with a minimum of 72. Its entity count reached a maximum of 85,916, including buildings, deployables and all other world objects. Memory use peaked at 3,169 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is APOCALYPSE ZOMBIES based?
No region is published by APOCALYPSE ZOMBIES. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 217.146.80.170:28210.
A.3What is the reliability of APOCALYPSE ZOMBIES, and is it online?
APOCALYPSE ZOMBIES is online at this time. Based on the uptime it reports, the last restart occurred about 23 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 30 September 2026.
A.4What version of Rust is run on APOCALYPSE ZOMBIES?
APOCALYPSE ZOMBIES is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on APOCALYPSE ZOMBIES?
Once a month, APOCALYPSE ZOMBIES wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 13 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6What characterises wipe day on APOCALYPSE ZOMBIES?
Recent wipes saw an average peak of 6 players. The crowd reached its maximum 2 hours after the latest wipe.
Population
A.7What is the rank of APOCALYPSE ZOMBIES among Rust servers?
Ranked by player hours across seven days, APOCALYPSE ZOMBIES holds #5,038, in the top 23% of all ranked servers.
A.8At what level does APOCALYPSE ZOMBIES operate in terms of players?
At this moment 0 players are on APOCALYPSE ZOMBIES, which has 50 slots in total. Over the last week the count averages 0 players and reaches 5 at its height. Averaging 2 players, 18:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on APOCALYPSE ZOMBIES be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which APOCALYPSE ZOMBIES publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can APOCALYPSE ZOMBIES be found among the Rust Statistics lists and filters?
These Rust Statistics lists include APOCALYPSE ZOMBIES: Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern APOCALYPSE ZOMBIES?
The name of APOCALYPSE ZOMBIES states no gather rate. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12On which map does APOCALYPSE ZOMBIES take place?
The game generates APOCALYPSE ZOMBIES's procedural map at size 3,000, from seed 1414978761. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
Connection
A.13How do you connect to APOCALYPSE ZOMBIES?
Press F1 inside Rust to open the console and enter client.connect 217.146.80.170:28210. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/4g7Va88eMn.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.