Lost Vikings Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 217.212.193.137:28015
Abstract
We describe the public Rust server Lost Vikings Test Server, reached at 217.212.193.137:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,322 of all servers, the top 70%. It last wiped 79d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 217.212.193.137:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Aug 2026, 11:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 547515507 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 21/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average | 48/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average | 5/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average | 25/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 83/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Lost Vikings Test Server?
There is no region published for Lost Vikings Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 217.212.193.137:28015 is its address.
A.2What is the reliability of Lost Vikings Test Server, and is it online?
Right now, Lost Vikings Test Server is offline, and the last time it was seen was 10 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on Lost Vikings Test Server?
Rust network protocol 2632 and build 160556 is the version that Lost Vikings Test Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Lost Vikings Test Server wipe?
The record of Lost Vikings Test Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 79 days 17 hours have passed since the current world was generated.
Population
A.5What is the rank of Lost Vikings Test Server among Rust servers?
The seven-day player-hours ranking puts Lost Vikings Test Server at #15,322, within the top 70% of ranked servers.
A.6What is the population level of Lost Vikings Test Server?
The last recorded sighting of Lost Vikings Test Server was 10 days 9 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on Lost Vikings Test Server?
Tags from Lost Vikings Test Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): Joining requires the same game version: protocol 2632; cs160556 (Build): This server runs game build 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Lost Vikings Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Lost Vikings Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Lost Vikings Test Server?
No gather rate appears in the name of Lost Vikings Test Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Lost Vikings Test Server take place?
The game generates Lost Vikings Test Server's procedural map at size 4,250, from seed 547515507. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.11How do you connect to Lost Vikings Test Server?
Press F1 inside Rust to open the console and enter client.connect 217.212.193.137:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2632 | Protocol. Joining requires the same game version: protocol 2632. |
cs160556 | Build. This server runs game build 160556. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.