Oil Trainer - Carbon Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8d ago · 217.217.232.23:28115
Abstract
We describe the public Rust server Oil Trainer - Carbon Development, reached at 217.217.232.23:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,385 of all servers, the top 70%. It last wiped 8d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 217.217.232.23:28115 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 11:22 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 103/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 125/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 97/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 27/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Oil Trainer - Carbon Development based?
A region is not published by Oil Trainer - Carbon Development. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 217.217.232.23:28115.
A.2What is the online status and reliability of Oil Trainer - Carbon Development?
At the present moment, Oil Trainer - Carbon Development is offline; it was last seen 8 days 6 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 20 October 2026.
A.3What is the Rust version for Oil Trainer - Carbon Development?
The version of Rust on Oil Trainer - Carbon Development is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does Oil Trainer - Carbon Development follow for wipes?
The record of Oil Trainer - Carbon Development's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days 9 hours have passed since the current world was generated.
Population
A.5What is the rank of Oil Trainer - Carbon Development among Rust servers?
The seven-day player-hours ranking puts Oil Trainer - Carbon Development at #15,385, within the top 70% of ranked servers.
A.6At what level does Oil Trainer - Carbon Development operate in terms of players?
The last recorded sighting of Oil Trainer - Carbon Development was 8 days 6 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on Oil Trainer - Carbon Development?
gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): It offers 8 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags Oil Trainer - Carbon Development publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Oil Trainer - Carbon Development be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Oil Trainer - Carbon Development fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Which settings and rules are in force on Oil Trainer - Carbon Development?
The name of Oil Trainer - Carbon Development states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on Oil Trainer - Carbon Development?
A procedural map, generated by the game, is what Oil Trainer - Carbon Development runs.
Connection
A.11What steps are required to join Oil Trainer - Carbon Development?
Press F1 inside Rust to open the console and enter client.connect 217.217.232.23:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp8 | Max players. It offers 8 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.