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Local Dev Server (Carbon)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 217.253.82.128:28505

Abstract

We describe the public Rust server Local Dev Server (Carbon), reached at 217.253.82.128:28505. It is offline at the last check, against a seven-day mean of 01. It ranks #15,308 of all servers, the top 70%. It last wiped 10d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,308top 70%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address217.253.82.128:28505
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 11:21 UTC
Hostname–
First seen19 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average166/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average181/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Local Dev Server (Carbon) have?

A region is not published by Local Dev Server (Carbon). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 217.253.82.128:28505 is its address.

A.2How reliable is Local Dev Server (Carbon), and is it currently online?

Local Dev Server (Carbon) is currently offline, with the last sighting 10 days ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 19 October 2026.

A.3What is the Rust version for Local Dev Server (Carbon)?

Local Dev Server (Carbon) is running Rust network protocol 2634 and build 166655 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Local Dev Server (Carbon) follow for wipes?

The record of Local Dev Server (Carbon)'s wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 10 days have passed since the current world was generated.

Population

A.5What position does Local Dev Server (Carbon) occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Local Dev Server (Carbon) at #15,308, within the top 70% of ranked servers.

A.6What is the population level of Local Dev Server (Carbon)?

Local Dev Server (Carbon) is not online now; 10 days have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on Local Dev Server (Carbon)?

Tags from Local Dev Server (Carbon), read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166655 (Build): This server runs game build 166655; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Local Dev Server (Carbon) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Local Dev Server (Carbon) fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Under what rules and settings does Local Dev Server (Carbon) operate?

No gather rate appears in the name of Local Dev Server (Carbon). At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

Connection

A.10What is the process for joining Local Dev Server (Carbon)?

Enter client.connect 217.253.82.128:28505 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166655Build. This server runs game build 166655.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.