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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 217.60.240.126:25570

Abstract

We describe the public Rust server Test, reached at 217.60.240.126:25570. It is offline at the last check, against a seven-day mean of 01. It ranks #15,917 of all servers, the top 69%. It last wiped 28d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,917top 69%
Last wipe28d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap9.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 1
Thu 1 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:32fw28d ago 0 – running 0
Mon 28 Sep, 17:5331d ago 4 held half 3 d 0
Sun 13 Sep, 12:1446d ago 1 halved by day 1 15.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address217.60.240.126:25570
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:52 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average57/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average42/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average43/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Test have?

There is no region published for Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 217.60.240.126:25570 is its address.

A.2What is the online status and reliability of Test?

Test is currently offline, with the last sighting 27 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Test?

Test is running Rust network protocol 2634 and build 166494 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Test follow for wipes?

No next wipe can be predicted for Test since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 28 days 11 hours have passed since the current world was generated.

A.5How would you describe wipe day on Test?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.

Population

A.6How does Test compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Test holds #15,917, in the top 69% of all ranked servers.

A.7At what level does Test operate in terms of players?

At this moment Test is offline, having last been seen 27 days 21 hours ago.

Tags and filters

A.8What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Test?

Its name carries no gather rate for Test. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Test?

The game generates the map on Test; that format is procedural.

Connection

A.12What steps are required to join Test?

Press F1 inside Rust to open the console and enter client.connect 217.60.240.126:25570. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. The game build is 166494.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.