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Snow_Main

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 217.60.245.30:28015

Abstract

We describe the public Rust server Snow_Main, reached at 217.60.245.30:28015. It is offline at the last check, against a seven-day mean of 3 and a peak of 121. It ranks #3,180 of all servers, the top 14%. It last wiped 6d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now3/1502% full
In the queue0no queue
Seven-day mean3peak 12
Rank2#3,180top 14%
Last wipe6d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct.

4Rank

The server stands in the top 14% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak13players, last three wipes
Crowd held50%else halves by day 1
Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 16:516d ago 12 – running 1
Wed 21 Oct, 11:158d ago 13 held half 2.2 d 2
Tue 20 Oct, 15:439d ago 13 – 0.8 d 0
Sat 17 Oct, 17:0212d ago 17 halved by day 1 2.9 d 0
Fri 16 Oct, 21:2813d ago 17 – 0.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Snow_Main
Figure 5: The map: Procedural Map, size 3000, seed 645654. Open on RustMaps.
Table 4: The server's published settings.
Address217.60.245.30:28015
Region–
Max players150
Group limit1000 max
Wipe schedule–
Last wipe23 Oct 2026, 16:51 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size3000
Seed645654

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average16/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average30/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average37/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average158/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Snow_Main?

There is no region published for Snow_Main. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 217.60.245.30:28015 is its address.

A.2How reliable is Snow_Main, and is it currently online?

At the present moment, Snow_Main is offline; it was last seen 5 days 4 hours ago. Its uptime over the last full days (7 days) was 27%, with 46 of 168 hours online. Its first appearance in Rust Statistics's records is 16 October 2026.

A.3What is the Rust version for Snow_Main?

The version of Rust on Snow_Main is network protocol 2617 and build 140534, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Snow_Main follow for wipes?

No next wipe can be predicted for Snow_Main since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 6 days 8 hours have passed since the current world was generated.

A.5How would you describe wipe day on Snow_Main?

The average busiest point of recent wipes was 13 players. The crowd reached its maximum 18 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.

Population

A.6What is the rank of Snow_Main among Rust servers?

Ranked by player hours across seven days, Snow_Main holds #3,180, in the top 14% of all ranked servers.

A.7What is the population level of Snow_Main?

The last recorded sighting of Snow_Main was 5 days 4 hours ago; it is offline now. Averaged over the last seven days: 3 players; the same period peaks at 12.

Tags, lists

A.8What do the tags associated with Snow_Main signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): 150 slots are available; ts1000 (Group limit): Teams are capped at 1000; v2617 (Protocol): The game protocol is 2617; your client must match it to join; cs140534 (Build): Build 140534 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Snow_Main publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Snow_Main be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Snow_Main fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does Snow_Main operate?

The name of Snow_Main states no gather rate. The team limit is 1000 players. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC off, Valve's anti-cheat.

A.11On which map does Snow_Main take place?

Size 3,000 and seed 645654 define the procedural, game-generated map on Snow_Main. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining Snow_Main?

Enter client.connect 217.60.245.30:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://free-rust.pro.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp150Max players. 150 slots are available.
ts1000Group limit. Teams are capped at 1000.
v2617Protocol. The game protocol is 2617; your client must match it to join.
cs140534Build. Build 140534 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.