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MoonRust [261 Devblog]

Rust Statistics

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Offline · checked 23d ago · 217.87.231.46:28015

Abstract

We describe the public Rust server MoonRust [261 Devblog], reached at 217.87.231.46:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,962 of all servers, the top 71%. It last wiped 25d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,962top 71%
Last wipe25d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.8 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak0players, last three wipes
Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 10:3725d ago 0 – running 0
Fri 2 Oct, 15:3925d ago 0 – 0.8 d 0
Fri 2 Oct, 07:0726d ago 0 – 0.4 d 0
Thu 1 Oct, 06:3427d ago 0 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address217.87.231.46:28015
Region–
Max players25
Group limitnot published
Wipe schedule–
Last wipe3 Oct 2026, 11:36 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average186/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average174/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average120/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average20/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does MoonRust [261 Devblog] have?

No region is published by MoonRust [261 Devblog]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 217.87.231.46:28015 is its address.

A.2What is the reliability of MoonRust [261 Devblog], and is it online?

Right now, MoonRust [261 Devblog] is offline, and the last time it was seen was 23 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 30 September 2026.

A.3What is the Rust version for MoonRust [261 Devblog]?

The version of Rust on MoonRust [261 Devblog] is network protocol 2332, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does MoonRust [261 Devblog] wipe?

No next wipe can be predicted for MoonRust [261 Devblog] since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 4 hours.

A.5How would you describe wipe day on MoonRust [261 Devblog]?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What position does MoonRust [261 Devblog] occupy in the ranking of Rust servers?

Ranked by player hours across seven days, MoonRust [261 Devblog] holds #15,962, in the top 71% of all ranked servers.

A.7At what level does MoonRust [261 Devblog] operate in terms of players?

At this moment MoonRust [261 Devblog] is offline, having last been seen 23 days 1 hours ago.

Tags and filters

A.8How should the tags on MoonRust [261 Devblog] be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp25 (Max players): 25 slots are available; v2332 (Protocol): The game protocol is 2332; your client must match it to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): Modded listing: plugins or settings modify the game; h955eb6e7 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin; stok (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin, which MoonRust [261 Devblog] publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can MoonRust [261 Devblog] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that MoonRust [261 Devblog] fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded.

Settings and map

A.10Under what rules and settings does MoonRust [261 Devblog] operate?

No gather rate appears in the name of MoonRust [261 Devblog]. No group limit is published. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on MoonRust [261 Devblog]?

A procedural map, generated by the game, is what MoonRust [261 Devblog] runs.

How to join

A.12What steps are required to join MoonRust [261 Devblog]?

Press F1 inside Rust to open the console and enter client.connect 217.87.231.46:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp25Max players. 25 slots are available.
v2332Protocol. The game protocol is 2332; your client must match it to join.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
Mods and access
oxideOxide. Oxide (uMod), a plugin framework, runs on this server.
moddedModded. Modded listing: plugins or settings modify the game.
Other
h955eb6e7Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.
stokCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.