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Junichi & Saki PVE

Rust Statistics

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Offline · checked 4d ago · 218.40.83.125:28015

Abstract

We describe the public Rust server Junichi & Saki PVE, reached at 218.40.83.125:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,345 of all servers, the top 24%. It last wiped 4d ago.

Keywordsmodded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#5,345top 24%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 00:324d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address218.40.83.125:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 00:32 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], live pve population [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average125/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average193/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average33/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average100/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average22/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average55/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Junichi & Saki PVE have?

A region is not published by Junichi & Saki PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 218.40.83.125:28015 is its address.

A.2What is the reliability of Junichi & Saki PVE, and is it online?

Right now, Junichi & Saki PVE is offline, and the last time it was seen was 4 days 1 hours ago. Its uptime over the last full days (7 days) was 23%, with 39 of 168 hours online. The first record of it by Rust Statistics dates to 3 October 2026.

A.3What is the Rust version for Junichi & Saki PVE?

The version of Rust on Junichi & Saki PVE is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Junichi & Saki PVE follow for wipes?

Too few wipes by Junichi & Saki PVE have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 4 days 12 hours have passed since the current world was generated.

A.5How would you describe wipe day on Junichi & Saki PVE?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does Junichi & Saki PVE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Junichi & Saki PVE at #5,345, within the top 24% of ranked servers.

A.7How would you characterise the player activity on Junichi & Saki PVE?

Junichi & Saki PVE is not online now; 4 days 1 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags and filters

A.8What is the meaning of the tags on Junichi & Saki PVE?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which Junichi & Saki PVE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Junichi & Saki PVE be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Junichi & Saki PVE fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does Junichi & Saki PVE operate?

No gather rate appears in the name of Junichi & Saki PVE. The group cap is 8 players, which is the default in the game. pve is the game mode here; players cannot fight each other. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Junichi & Saki PVE?

The game generates the map on Junichi & Saki PVE; that format is procedural.

How to join

A.12What is the process for joining Junichi & Saki PVE?

Enter client.connect 218.40.83.125:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. 4 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.