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Avalon

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5h ago · 221.170.195.188:28015

Abstract

We describe the public Rust server Avalon, reached at 221.170.195.188:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 31. It ranks #4,932 of all servers, the top 22%. It last wiped 28d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 3, 48 h peak 3
Rank2#4,932top 22%
Last wipe28d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0013:0015:0013:0015:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.8 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Thu 1 OctSat 26 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:42fw28d ago 2 – running 0
Sat 26 Sep, 07:0233d ago 2 held half 5.4 d 0
Sat 26 Sep, 00:4633d ago 2 – 0.3 d 0
Mon 21 Sep, 23:0337d ago 3+1 held half 4.1 d 1
Mon 14 Sep, 12:3945d ago 2 held half 7.4 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address221.170.195.188:28015
Region–
Max players10
Group limit20 max
Wipe schedule–
Last wipe1 Oct 2026, 17:42 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average41/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average87/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average34/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average88/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Avalon have?

No region is published by Avalon. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 221.170.195.188:28015 is its address.

A.2What is the reliability of Avalon, and is it online?

At the present moment, Avalon is offline; it was last seen 5 hours ago. The server was up 36% of the time over the last 7 full days, 60 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on Avalon?

Avalon is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Avalon wipe?

Prediction of the next wipe is impossible for Avalon, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 28 days 4 hours.

A.5What characterises wipe day on Avalon?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 17 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6How does Avalon compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Avalon at #4,932, within the top 22% of ranked servers.

A.7How would you characterise the player activity on Avalon?

At this moment Avalon is offline, having last been seen 5 hours ago. The peak over seven days is 3, against an average of 1. The busiest hour of the last 48 is 14:00 UTC, averaging 3 players.

Tags, lists

A.8How should the tags on Avalon be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts20 (Group limit): 20 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Avalon publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Avalon be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Avalon fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Avalon?

Its name carries no gather rate for Avalon. 20 players is the cap on a group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Avalon?

On Avalon the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to Avalon?

Press F1 inside Rust to open the console and enter client.connect 221.170.195.188:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts20Group limit. 20 is the maximum team size.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.