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Hitode Server

Rust Statistics

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Online · checked 14m ago · 222.230.31.148:28015

Abstract

We describe the public Rust server Hitode Server, reached at 222.230.31.148:28015. At the last check it held 0 of 500 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,665 of all servers, the top 16%. It last wiped 13d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 4
Rank2#3,665top 16%
Last wipe13d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020019:0004:0013:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct.

4Rank

The server stands in the top 16% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 23:5313d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hitode Server
Figure 5: The map: Procedural Map, size 4500, seed 1586544950. Open on RustMaps.
Table 4: The server's published settings.
Address222.230.31.148:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 02:55 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size4500
Seed1586544950

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average144/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Hitode Server smooth?

Its average server fps over the last 48 hours was 143, with a minimum of 20. Its entity count reached a maximum of 116,988, including buildings, deployables and all other world objects. Its highest memory usage was 4,343 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Hitode Server based?

No region is published by Hitode Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 222.230.31.148:28015 is its address.

A.3What is the online status and reliability of Hitode Server?

Hitode Server is currently online. Based on the uptime it reports, the last restart occurred about 2 days 6 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 15 October 2026.

A.4What is the Rust version for Hitode Server?

Hitode Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on Hitode Server?

The record of Hitode Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 13 days 15 hours.

A.6How would you describe wipe day on Hitode Server?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 16 hours after the latest wipe.

Population

A.7What is the rank of Hitode Server among Rust servers?

The seven-day player-hours ranking puts Hitode Server at #3,665, within the top 16% of ranked servers.

A.8How would you characterise the player activity on Hitode Server?

The current population of Hitode Server is 0, drawn from 500 slots. Averaged over the last seven days: 1 players; the same period peaks at 4. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 4 players.

Tags, lists

A.9How should the tags on Hitode Server be interpreted?

Tags from Hitode Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Hitode Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Hitode Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on Hitode Server?

No gather rate appears in the name of Hitode Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Hitode Server?

The game generates Hitode Server's procedural map at size 4,500, from seed 1586544950. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to Hitode Server?

Enter client.connect 222.230.31.148:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.