My Local Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 45d ago · 223.185.63.101:28015
Abstract
We describe the public Rust server My Local Server, reached at 223.185.63.101:28015. It is offline at the last check, against a seven-day mean of 01. It last wiped 45d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 223.185.63.101:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 06:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 106/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 123/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 93/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 25/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is My Local Server based?
No region is published by My Local Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 223.185.63.101:28015.
A.2What is the online status and reliability of My Local Server?
Right now, My Local Server is offline, and the last time it was seen was 45 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on My Local Server?
Rust network protocol 2633 and build 163794 is the version that My Local Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does My Local Server wipe?
Too few wipes by My Local Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 45 days 14 hours.
Population
A.5How would you characterise the player activity on My Local Server?
At this moment My Local Server is offline, having last been seen 45 days 8 hours ago.
Tags and filters
A.6How should the tags on My Local Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which My Local Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.7Where can My Local Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that My Local Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.8What are the settings and rules that govern My Local Server?
Its name carries no gather rate for My Local Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.9On which map does My Local Server take place?
The game generates the map on My Local Server; that format is procedural.
Connection
A.10What steps are required to join My Local Server?
Enter client.connect 223.185.63.101:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163794 | Build. Build 163794 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.