Darkfyre
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 23.106.58.144:28215
Abstract
We describe the public Rust server Darkfyre, reached at 23.106.58.144:28215 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 31. It ranks #5,302 of all servers, the top 24%, and #1762 in EU. It last wiped 2d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 24% of all ranked servers, the top 60% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.6 days | between real wipes |
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 3h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 3h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 12:072d ago | 3 | – | running | 0 |
| Mon 26 Oct, 22:242d ago | 3 | – | 0.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 23.106.58.144:28215 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 12:07 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1501749332 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded servers by player count [3], build servers listed live [4], live creative server population [5] and servers wiping soon [6].
| Server | Players |
|---|---|
| CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average | 3/50 |
| BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average | 4/200 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average | 1/100 |
| Хомка RU PvEEU · groups of 8+ · monthly · 1 on average | 0/100 |
| BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average | 3/200 |
| PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average | 3/20 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Darkfyre perform well?
Over the past 48 hours, it ran at an average of 105 server fps, with a low of 82. Its entity count reached a maximum of 70,893, including buildings, deployables and all other world objects. The peak memory usage was 2,540 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Darkfyre based?
In Europe, according to its own listing, Darkfyre appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 23.106.58.144:28215 is its address.
A.3What is the reliability of Darkfyre, and is it online?
Darkfyre is currently online. Based on the uptime it reports, the last restart occurred about 39 hours ago. Its uptime over the last full days (7 days) was 24%, with 41 of 168 hours online. Its first appearance in Rust Statistics's records is 14 September 2026.
A.4What is the Rust version for Darkfyre?
Rust network protocol 2635 and build 168909 is the version that Darkfyre runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does Darkfyre wipe?
Once a month, Darkfyre wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 2 days 3 hours. The tags show that the server wipes monthly.
A.6How would you describe wipe day on Darkfyre?
The average busiest point of recent wipes was 3 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.7What position does Darkfyre occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Darkfyre #5,302, in the top 24% of ranked servers and #1,762 in Europe.
A.8How would you characterise the player activity on Darkfyre?
On Darkfyre, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 3 players.
Tags and filters
A.9What do the tags associated with Darkfyre signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): There is no player combat; the world supplies the danger; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser: these are the tags Darkfyre publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Darkfyre be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Darkfyre: European Rust servers, Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative and Rust PvE servers: live list. You will find it on the server list filtered by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Rules, settings, map
A.11Which settings and rules are in force on Darkfyre?
The name of Darkfyre states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is build & creative, which means building in a sandbox, gathering excluded. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on Darkfyre?
Generated by the game from seed 1501749332, the procedural map on Darkfyre measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining Darkfyre?
Press F1 inside Rust to open the console and enter client.connect 23.106.58.144:28215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^p,^m,^c,EU,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
^c | Creative. Building is sandbox-style, with no gathering and free construction. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
- [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.