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Reforged Build Server | Production Rules

Rust Statistics

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Online · checked 13m ago · 23.108.66.125:28019

Abstract

We describe the public Rust server Reforged Build Server | Production Rules, reached at 23.108.66.125:28019. At the last check it held 0 of 75 places, against a seven-day mean of 1 and a peak of 71. It ranks #3,264 of all servers, the top 15%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean1peak 7, 48 h peak 7
Rank2#3,264top 15%
Last wipe27d agomonthly schedule
Next wipe37d 3hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246816:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 15% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 3hforce wipefw
Thu 3 Dec, 19:0035d 3hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 20:08fw27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Reforged Build Server | Production Rules
Figure 5: The map: Custom Map, size 5650, seed 1337.
Table 5: The server's published settings.
Address23.108.66.125:28019
Region–
Max players75
Group limit6 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 20:08 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5650
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust servers with free resources [3], pve servers by play style [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average16/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average4/50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average2/30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average2/100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average3/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Reforged Build Server | Production Rules perform well?

Over the past 48 hours, it ran at an average of 120 server fps, with a low of 119. Buildings, deployables and all other world objects counted together reached a maximum of 62,417 entities. Memory use peaked at 4,261 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Reforged Build Server | Production Rules?

A region is not published by Reforged Build Server | Production Rules. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 23.108.66.125:28019.

A.3How reliable is Reforged Build Server | Production Rules, and is it currently online?

Reforged Build Server | Production Rules is online at this time. It last restarted around 4 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Reforged Build Server | Production Rules?

Reforged Build Server | Production Rules is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Reforged Build Server | Production Rules follow for wipes?

The only wipe for Reforged Build Server | Production Rules is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 27 days 19 hours. The tags show that the server wipes monthly.

A.6What characterises wipe day on Reforged Build Server | Production Rules?

Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 3 hours after it began.

Player count

A.7What position does Reforged Build Server | Production Rules occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Reforged Build Server | Production Rules at #3,264, within the top 15% of ranked servers.

A.8At what level does Reforged Build Server | Production Rules operate in terms of players?

The current population of Reforged Build Server | Production Rules is 0, drawn from 75 slots. Over the last week the count averages 1 players and reaches 7 at its height. Averaging 6 players, 00:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on Reforged Build Server | Production Rules be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): It offers 75 slots; ts6 (Group limit): 6 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^k (Build server): Base design and practice; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Reforged Build Server | Production Rules publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Reforged Build Server | Production Rules be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Reforged Build Server | Production Rules fits are: Modded Rust servers, Build and creative servers in Rust and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Under what rules and settings does Reforged Build Server | Production Rules operate?

Its name carries no gather rate for Reforged Build Server | Production Rules. The team limit is 6 players. Listed as build & creative, the game mode is no gathering: sandbox building only. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Reforged Build Server | Production Rules?

Generated by the game from seed 1337, the procedural map on Reforged Build Server | Production Rules measures 5,650. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.13What is the process for joining Reforged Build Server | Production Rules?

Enter client.connect 23.108.66.125:28019 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://reforgerust.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp75Max players. It offers 75 slots.
ts6Group limit. 6 is the maximum team size.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^kBuild server. Base design and practice.
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Official Reforged Rust build server. Test and refine base designs using the same building rules as the main server. Free build tools are provided for fast iteration — no progression risk. Build Tools Enabled: • Free Build • Fly / No Clip • God Mode • Spawn Items • 10-Day Building Purge

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.