Rust StatisticsWorking papers on every public Rust server · 49,675 players now

A Shockbyte Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 23.109.125.104:27201

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 23.109.125.104:27201. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 69%. It last wiped 21d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 69%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0022:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040003:0012:0022:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct26 Oct28 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 4: The map: Procedural Map, size 1500, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address23.109.125.104:27201
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 18:29 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size1500
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average15/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average33/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average4/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average15/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average128/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does A Shockbyte Rust Server run?

Over the past 48 hours, it ran at an average of 214 server fps, with a low of 155. Buildings, deployables and all other world objects counted together reached a maximum of 8,902 entities. Memory use peaked at 2,551 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 23.109.125.104:27201 is its address.

A.3What is the reliability of A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is online at this time. It last restarted around 3 days 15 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 19 October 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 21 days 7 hours.

Population

A.6What is the rank of A Shockbyte Rust Server among Rust servers?

The seven-day player-hours ranking puts A Shockbyte Rust Server at #15,269, within the top 69% of ranked servers.

A.7How would you characterise the player activity on A Shockbyte Rust Server?

At this moment 0 players are on A Shockbyte Rust Server, which has 40 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on A Shockbyte Rust Server?

Tags from A Shockbyte Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on A Shockbyte Rust Server?

Its name carries no gather rate for A Shockbyte Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does A Shockbyte Rust Server take place?

Size 1,500 and seed 50000 define the procedural, game-generated map on A Shockbyte Rust Server. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to A Shockbyte Rust Server?

Enter client.connect 23.109.125.104:27201 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.