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Cinematic & Testing Server - Blooprint

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Online · checked 7m ago · 23.109.125.108:20675

Abstract

We describe the public Rust server Cinematic & Testing Server - Blooprint, reached at 23.109.125.108:20675. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,533 of all servers, the top 65%. It last wiped 21d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,533top 65%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Cinematic & Testing Server - Blooprint
Figure 4: The map: Procedural Map, size 4500, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address23.109.125.108:20675
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 06:13 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size4500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average120/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Cinematic & Testing Server - Blooprint run?

Its average server fps over the last 48 hours was 142, with a minimum of 116. Its entity count reached a maximum of 119,101, including buildings, deployables and all other world objects. Memory use peaked at 5,945 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Cinematic & Testing Server - Blooprint have?

There is no region published for Cinematic & Testing Server - Blooprint. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 23.109.125.108:20675 is its address.

A.3What is the online status and reliability of Cinematic & Testing Server - Blooprint?

Cinematic & Testing Server - Blooprint is currently online. The uptime it reports indicates a restart about 3 days 6 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 19 October 2026.

A.4What version of Rust is run on Cinematic & Testing Server - Blooprint?

The version of Rust on Cinematic & Testing Server - Blooprint is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Cinematic & Testing Server - Blooprint?

There are not yet enough recorded wipes for Cinematic & Testing Server - Blooprint to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 21 days 12 hours have passed since the current world was generated.

Player count

A.6What position does Cinematic & Testing Server - Blooprint occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Cinematic & Testing Server - Blooprint holds #14,533, in the top 65% of all ranked servers.

A.7What is the population level of Cinematic & Testing Server - Blooprint?

At this moment 0 players are on Cinematic & Testing Server - Blooprint, which has 40 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What is the meaning of the tags on Cinematic & Testing Server - Blooprint?

Tags from Cinematic & Testing Server - Blooprint, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Cinematic & Testing Server - Blooprint be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Cinematic & Testing Server - Blooprint: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Cinematic & Testing Server - Blooprint?

The name of Cinematic & Testing Server - Blooprint states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Cinematic & Testing Server - Blooprint?

The game generates Cinematic & Testing Server - Blooprint's procedural map at size 4,500, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to Cinematic & Testing Server - Blooprint?

Press F1 inside Rust to open the console and enter client.connect 23.109.125.108:20675. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.